Difference between loading FBX files with and without animation #1304
Unanswered
luohuiiqng
asked this question in
Q&A
Replies: 1 comment
-
I didn't write the OSG's fbx plugin or osgAnimation so can't help on the specific of them. You may find it's just easier to use the VulkanSceneGraph - today I checked in animation support that is easier to use, performs better and has support for PBR and cascaded shadow maps out of the box than what the OSG provides. I have written up details on the VSG forum: |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello!
I now have an FBX model file, and when I export the model from blender without drawing, the node textures that are loaded out appear fine, and when I export the part with animation, it does appear as a white model or nothing at all. How can I fix it? Thank you!
The exported model worked fine when I used windows' built-in 3d viewer, whether animation was included or not.

model.zip
Beta Was this translation helpful? Give feedback.
All reactions