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This repository was archived by the owner on Jan 3, 2023. It is now read-only.
This repository was archived by the owner on Jan 3, 2023. It is now read-only.

We should use cosine similarity and not euclidian one when computing nearest neighbours #148

@alexgarel

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@alexgarel

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The embeddings we use is generating a metric space based on cosine similarity.
While computing nearest neighbours, we use euclidian distance.
Change this to use cosine similarity.

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