State of the project 2025 #413
Replies: 5 comments 8 replies
-
Just wanted to state my support here. I love this project and really looking forward to the tournament mode. Also I'd love to see a port for the OpenDingux OS to play it on my Anbernic. |
Beta Was this translation helpful? Give feedback.
-
Also this video might be helpful to figure out what the stats in the original game do: |
Beta Was this translation helpful? Give feedback.
-
Love what you guys are doing! Can't wait to get back into it after a couple decades - and now running smoothly on my Linux laptop ❤️ |
Beta Was this translation helpful? Give feedback.
-
This game remains my favorite fighting game of all time. I truly hope development of this port isn't dead. |
Beta Was this translation helpful? Give feedback.
-
Just as an FYI, I briefly discussed / linked to this project as part of the entry on One Must Fall: 2097 in the latest issue of Freeware Creator Magazine |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Updated April 9. 2025
So where are we now ?
We are now (more or less) feature complete! There are still small things here and there that needs to be added, but otherwise all the pieces are in place. Now begins the bug hunting season! We will hopefully be also making more releases with much smaller intervals from here on out.
So what next ?
These are the things we are working on, in priority order:
1, Gameplay correctness fixes!
2. Advanced menu items!
3. Fire + Ice
4. Figure out more animation tags (https://github.com/omf2097/openomf/projects/3) -- this is an ongoing effort, and is mostly discussed on our discord server. We are utilising Ghidra to reverse-engineer the old project to see what it does. This is slow and very, very, VERY tedious tediousness.
5. Overall bugfixing for everything
Beta Was this translation helpful? Give feedback.
All reactions