User defined GLSL script #1822
AngeloFrancabandiera
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Hi everybody,
I'd like to discuss the possibility for a user of Olive editor to create a custom GLSL script and create a node in the node editor that uses such script.
This would allow Olives' features to be enriched by a community of people who are skilled in GLSL, but do not want to face the process of compiling the full application.
In this video I explain my idea a little better.
https://www.youtube.com/watch?v=9KPCivf09KQ&t=59s
Any feedback is appreciated.
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