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Material turned magenta on sceneView but work fine in gameView and build #3

@raaan127

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@raaan127

The tool work great and have yet no problem on android build but I noticed this weird behavior and found out that if I turn this line to comment the object on sceneView is not magenta anymore (and ofcource the mask is no longer working)
#pragma multi_compile __ SOFTMASK_SIMPLE SOFTMASK_SLICED SOFTMASK_TILED
I wonder what cause this and is it gonna have any problem to be sure future works is gonna be fine.
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