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When trying to create global meshes for high resolution coastal simulations, defining the coastlines in a consistent manner is important for
The following requirements should also be met:
Using the Open Street Map coastlines poses the following problems:
We are working on a solution that would provide the following characteristics:
This way, the pre-processing is done transparently and the meshing process doesn't affect the coastline representation.
There are many ways to handle some specific aspects of this process. We would like to address here these issues.
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