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LaunchScript(scriptPath," -InstallPath \""+Environment.CurrentDirectory+"\" -DownloadURL \""+updateXMLData.Attribute("link").Value+"\"","PS5","None","false","true","true");//TODO: Should this be moved to run with the integrated host? Probably can't until elevation support is added to Windows App SDK with v1.1
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awaitTask.Run(()=>Task.Delay(1000000));//TODO: This needs fixed, for some reason WaitForExit() isn't working
Copy file name to clipboardExpand all lines: README.md
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- Eventually, explore cross-platform support for macOS and Linux.
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**Prerequisites (In-Progress):**
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- At a minimum if you just want to run the built app you will need the proper [Windows App Runtime Redist](https://aka.ms/windowsappsdk/1.0-stable/msix-installer) installed, this project is primarily targeted towards x64 but please feel free to open an Issue or PR for other platforms if you find they aren't working.
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- At a minimum if you just want to run the built app you will need the proper [Windows App Runtime Redist](https://aka.ms/windowsappsdk/1.0-stable/msix-installer)(Currently: Version 1.0.1) installed, this project is primarily targeted towards x64 but please feel free to open an Issue or PR for other platforms if you find they aren't working.
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- For development - environmental requirements can be found [here](https://docs.microsoft.com/en-us/windows/apps/winui/winui3/create-your-first-winui3-app#unpackaged-create-a-new-project-for-an-unpackaged-c-or-c-winui-3-desktop-app)
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- Currently, this project is intended to be unpackaged if you are running the .sln from Visual Studio
#Info: This script assumes the check for updates has already been done, therefore we just need to download/extract the update and then move the files into place.
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