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README.md
@@ -422,6 +422,8 @@ this.canvas.getContext('2d').textBaseline = 'middle';
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this.canvas.getContext('2d').fillText('Hello Nin!', x_position_on_canvas, y_position_on_canvas);
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```
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+Beware that this will not replace any text previously drawn. To obtain a blank slate you have to either clear or draw over previously shown text.
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+
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## Linting
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The frontend part of this project uses ESLint for linting.
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