Skip to content

Surface roughness in 2D #618

Answered by rquey
mauroarcidiacono asked this question in Q&A
Discussion options

You must be logged in to vote

It is possible to cut a tessellation using -transform cut. So, it would work the other way around: generate the tessellation in a usual (convex) domain and then cut it. In principle, this may work, but it will be difficult to generate an irregular boundary like on your image.

A question is how the characteristic lengths of the local fluctuations compare to the grain size. It would have to be significantly larger for this option to work.

If the local fluctuations are small compared to the grain size, they you could simply work on the mesh, by shifting the nodes...

Replies: 1 comment 1 reply

Comment options

You must be logged in to vote
1 reply
@mauroarcidiacono
Comment options

Answer selected by mauroarcidiacono
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants