How to build a actual grain morphology? #186
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Hi, @rquey In the neper mannual, it says that the actual shape of grain could be built via raster tessellation. However, I am still confused how to build the real actual grain morphology after reading through the mannual reference. For example, there is a 2d picture of microstructure of an alloy below. Grain boundaries are marked by white lines for easy distinguish. Is it possible to build this kind of grain shape or analogous shape in 2D via neper? Kind regards Yuanguo |
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Replies: 2 comments 5 replies
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No, this is way to complex. At best, you could write your image as a tesr, as an orientation map and/or a grain map... |
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What I would do to model this one is to generate a tessellation and merge cells to get the same type of morphologies as you have on your image. It does not seem to want to work in 3D but you could use a thin 3D tess to begin with.
You would have to figure out wich cells to merge... |
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What I would do to model this one is to generate a tessellation and merge cells to get the same type of morphologies as you have on your image. It does not seem to want to work in 3D but you could use a thin 3D tess to begin with.
You would have to figure out wich cells to merge...