Speed up hex meshing (multithreading) #103
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Working on a workstation with 96 cpu cores. When doing meshing, neper is working on 64 threads but using only one of the cores. Is there any way to speed up meshing by using all the cores parallely?
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Thinking about using partition |
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Hex meshing was not multithreaded. I have multithreaded the existing algorithm in the latest version (4.1.3-1), which decreases the CPU time by a factor of about 2 to 3, depending on the tessellation, meshing parameters and number of threads. It is still much slower than it could be with a more efficient algorithm... |
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Hex meshing was not multithreaded.
I have multithreaded the existing algorithm in the latest version (4.1.3-1), which decreases the CPU time by a factor of about 2 to 3, depending on the tessellation, meshing parameters and number of threads. It is still much slower than it could be with a more efficient algorithm...