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Speed up hex meshing (multithreading) #103

Answered by rquey
zero-infinit asked this question in Q&A
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Hex meshing was not multithreaded.

I have multithreaded the existing algorithm in the latest version (4.1.3-1), which decreases the CPU time by a factor of about 2 to 3, depending on the tessellation, meshing parameters and number of threads. It is still much slower than it could be with a more efficient algorithm...

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@rquey
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rquey Feb 2, 2021
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@zero-infinit
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@rquey
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rquey Feb 3, 2021
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