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Delay in audio - any ideas? #18

Answered by srcnalt
WolfhunterHUN asked this question in Q&A
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Hi @WolfhunterHUN, the delay usually is a couple of seconds and it might increase if the input audio and as well as the response is long. I will check it out on my side and see if there is anything I can improve.

I did not bring real time audio support just yet since it is quite expensive on my side.

Currently I have a simple "Thinking Indicator" implemented which is also available as a UI Element, extra animations etc can be introduced on characters. Such as you can play that nodding animation, when OnTranscriptionReceived (players voice turned into text and is displayed) event is received.

Giving users a list of one liners in the selected voice also makes sense, i can add that feature t…

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@WolfhunterHUN
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