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Copy file name to clipboardExpand all lines: README.md
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@@ -28,13 +28,14 @@ Here's a list of all of the components of KoTHComm:
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I highly recommend using [Gradle](https://gradle.org/) to build your project. If you do, you can use KoTHComm as a library by adding the following to your build.gradle:
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repositories {
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maven { url "https://jitpack.io" }
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}
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dependencies {
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compile 'com.github.nathanmerrill:KoTHComm:1.0.1'
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}
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```gradle
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repositories {
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maven { url "https://jitpack.io" }
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}
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dependencies {
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compile 'com.github.nathanmerrill:KoTHComm:1.0.1'
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}
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```
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If you don't want to use Gradle, you have 2 other options:
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@@ -43,57 +44,54 @@ If you don't want to use Gradle, you have 2 other options:
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##Write some code
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1. Make a player class. It should extend from AbstractPlayer. For example:
public abstract class TestPlayer extends AbstractPlayer<TestPlayer> {
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//This is the public API for submissions. Put the methods that they will need to implement here
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}
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2. Make a game class. It should extend from AbstractGame. If your game has a fixed number of iterations, you can use IteratedGame. If your game will run off of an Action queue, you can use ActionQueueGame or MaxActionQueueGame.
//This is the public API for submissions. Put the methods that they will need to implement here
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}
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```
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- Make a game class. It should extend from AbstractGame. If your game has a fixed number of iterations, you can use IteratedGame. If your game will run off of an Action queue, you can use ActionQueueGame or MaxActionQueueGame.
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