Closed
Description
Edit: i cleaned up this topic, because it was a mess before
Is your feature request related to a problem? Please describe.
setAnalogControlState is not working when there is actual player input.
addEventHandler("onClientPreRender", root,
function()
local accelerate = getAnalogControlState("accelerate")
setAnalogControlState("accelerate", accelerate * 0.1)
end
)
in this example i try to modify the player input,
but setAnalogControlState has no effect
Describe the solution you'd like
Fix setAnalogControlState, so that it allows to modify player input