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3 | 3 | //
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4 | 4 | #pragma once
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5 | 5 |
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6 |
| -// |
7 |
| -// To compile a client for development and debugging purposes: |
8 |
| -// 1. set MTASA_VERSION_TYPE to VERSION_TYPE_CUSTOM |
9 |
| -// 2. Use netc.dll from https://mirror-cdn.multitheftauto.com/bdata/netc.dll (preferably run utils/buildactions/install_data.lua) |
10 | 6 | //
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11 | 7 | // To compile a client for mass consumption by players (releasing your own "MTA fork"):
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12 | 8 | // 1. set MTASA_VERSION_TYPE to VERSION_TYPE_UNSTABLE
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13 | 9 | // 2. Use netc.dll from https://mirror-cdn.multitheftauto.com/bdata/netc.dll (preferably run utils/buildactions/install_data.lua)
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| 10 | +// Per the above, take note of AC constraints of building a fork (see https://wiki.multitheftauto.com/wiki/Forks) |
14 | 11 | //
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15 |
| -// Per the above, take note of AC constraints of building a custom client or fork (see https://wiki.multitheftauto.com/wiki/Forks) |
| 12 | +// To compile a client for development and debugging purposes (e.g to avoid AC kicks for attaching a debugger like WinDbg): |
| 13 | +// 1. set MTASA_VERSION_TYPE to VERSION_TYPE_CUSTOM |
| 14 | +// 2. Use netc.dll from https://mirror-cdn.multitheftauto.com/bdata/netc.dll (preferably run utils/buildactions/install_data.lua) |
| 15 | +// Never use 'custom' build type for building a fork: you would change the final "15% AC protection" described at https://wiki.multitheftauto.com/wiki/Forks to only 1%, as netc switches to disable everything in favour of MTA contributors' ability to do things like attach debuggers |
16 | 16 | //
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17 | 17 | // To compile a public server (players that use official MTA client can connect, as long you don't introduce incompatible patches):
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18 | 18 | // 1. set MTASA_VERSION_TYPE to VERSION_TYPE_RELEASE
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26 | 26 | #define MTASA_VERSION_MAJOR 1
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27 | 27 | #define MTASA_VERSION_MINOR 5
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28 | 28 | #define MTASA_VERSION_MAINTENANCE 9
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29 |
| -#define MTASA_VERSION_TYPE VERSION_TYPE_CUSTOM |
| 29 | +#define MTASA_VERSION_TYPE VERSION_TYPE_UNSTABLE |
30 | 30 | #define MTASA_VERSION_BUILD 0
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31 | 31 |
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32 | 32 | #include "../build_overrides.h"
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