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Remove whitespaces surrounding some tags (#2997)
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-66
lines changed

4 files changed

+66
-66
lines changed

Server/mods/deathmatch/editor.conf

Lines changed: 16 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
<config>
22

3-
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
3+
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
44
and on Game-Monitor. It is a required parameter. -->
55
<servername>Map Editor Server</servername>
66

@@ -22,7 +22,7 @@
2222

2323
<!-- This parameter specifies the UDP port on which the server will be accepting incoming player
2424
connections; default value: 22003. It is a required parameter. -->
25-
<serverport>22010</serverport>
25+
<serverport>22010</serverport>
2626

2727
<!-- This parameter specifies the number of maximum player slots available on the server; default
2828
value: 32. It is a required parameter. -->
@@ -76,7 +76,7 @@
7676
disconnection, clients will be given an opportunity to download an update.
7777
If left blank, this setting is disabled and there are no restrictions on who can connect.
7878
Version numbers are described here: http://wiki.multitheftauto.com/wiki/GetPlayerVersion
79-
and look like this: 1.1.0-9.03100.0
79+
and look like this: 1.1.0-9.03100.0
8080
Note that this setting only determines if the client should be prompted to update. The actual
8181
build number they receive will be the highest available. See: http://nightly.mtasa.com/ver -->
8282
<minclientversion></minclientversion>
@@ -99,40 +99,40 @@
9999
will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. -->
100100
<ase>0</ase>
101101

102-
<!-- This parameter allows you to disable LAN broadcasting. -->
102+
<!-- This parameter allows you to disable LAN broadcasting. -->
103103
<donotbroadcastlan>1</donotbroadcastlan>
104104

105105
<!-- If set, players will have to provide a password specified below, before they can connect to the
106106
server. If left blank, server doesn't require a password from them. -->
107-
<password></password>
107+
<password></password>
108108

109109
<!-- This parameter reduces the server's bandwidth usage by using various optimizations.
110110
Values: none, medium or maximum ; default value: medium -->
111-
<bandwidth_reduction>none</bandwidth_reduction>
111+
<bandwidth_reduction>none</bandwidth_reduction>
112112

113113
<!-- The following ???_sync_interval parameters determine the time in milliseconds between certain
114114
network packets being sent. More information on how each settings works is available here:
115115
http://wiki.multitheftauto.com/wiki/Server_mtaserver.conf -->
116116
<!-- Player sync interval. Default: 100 -->
117117
<player_sync_interval>100</player_sync_interval>
118118
<!-- Lightweight (player) sync interval. Used when players are far apart. Default: 1500 -->
119-
<lightweight_sync_interval>1500</lightweight_sync_interval>
119+
<lightweight_sync_interval>1500</lightweight_sync_interval>
120120
<!-- Camera sync interval. Default: 500 -->
121-
<camera_sync_interval>500</camera_sync_interval>
121+
<camera_sync_interval>500</camera_sync_interval>
122122
<!-- Ped sync interval. Default: 400 -->
123123
<ped_sync_interval>400</ped_sync_interval>
124124
<!-- Ped far sync interval. Used when peds are far away. Default: 2000 -->
125-
<ped_far_sync_interval>2000</ped_far_sync_interval>
125+
<ped_far_sync_interval>2000</ped_far_sync_interval>
126126
<!-- Unoccupied_vehicle sync interval. Default: 400 -->
127-
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
127+
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
128128
<!-- Keysync mouse rotation sync interval. For limiting key sync packets due to mouse movement. Default: 100 -->
129-
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
129+
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
130130
<!-- Keysync analog movement sync interval. For limiting key sync packets due to joystick movement. Default: 100 -->
131-
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
131+
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
132132

133133
<!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth.
134134
Values: 0 - disabled , 1 - enabled ; default value: 1. -->
135-
<bullet_sync>1</bullet_sync>
135+
<bullet_sync>1</bullet_sync>
136136

137137
<!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce
138138
some of the latency induced location disparency by predicting where the remote vehicles will probably be.
@@ -156,7 +156,7 @@
156156
This is used to prevent private files saved on the client from being read by other servers.
157157
More infomation about client private files can be found here: http://wiki.multitheftauto.com/wiki/Filepath
158158
Keep a backup of this file in a safe place. Default value: server-id.keys-->
159-
<idfile>server-id.keys</idfile>
159+
<idfile>server-id.keys</idfile>
160160

161161
<!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
162162
<logfile>logs/editor_server.log</logfile>
@@ -175,7 +175,7 @@
175175

176176
<!-- This parameter specifies the location and name of the Access Control List settings file. If left
177177
blank, server will use acl.xml file, located in the same folder as this configuration file. -->
178-
<acl>editor_acl.xml</acl>
178+
<acl>editor_acl.xml</acl>
179179

180180
<!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
181181
<scriptdebuglogfile>logs/editor_scripts.log</scriptdebuglogfile>
@@ -207,7 +207,7 @@
207207
Available range: 0 to 10. Default - 4 -->
208208
<voice_quality>4</voice_quality>
209209

210-
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
210+
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
211211
If not set, MTA handles this automatically. Use with care. -->
212212
<!-- <voice_bitrate>24600</voice_bitrate> -->
213213

Server/mods/deathmatch/local.conf

Lines changed: 17 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
<config>
22

3-
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
3+
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
44
and on Game-Monitor. It is a required parameter. -->
55
<servername>Default MTA Server</servername>
66

@@ -22,7 +22,7 @@
2222

2323
<!-- This parameter specifies the UDP port on which the server will be accepting incoming player
2424
connections; default value: 22003. It is a required parameter. -->
25-
<serverport>22010</serverport>
25+
<serverport>22010</serverport>
2626

2727
<!-- This parameter specifies the number of maximum player slots available on the server; default
2828
value: 32. It is a required parameter. -->
@@ -76,7 +76,7 @@
7676
disconnection, clients will be given an opportunity to download an update.
7777
If left blank, this setting is disabled and there are no restrictions on who can connect.
7878
Version numbers are described here: http://wiki.multitheftauto.com/wiki/GetPlayerVersion
79-
and look like this: 1.1.0-9.03100.0
79+
and look like this: 1.1.0-9.03100.0
8080
Note that this setting only determines if the client should be prompted to update. The actual
8181
build number they receive will be the highest available. See: http://nightly.mtasa.com/ver -->
8282
<minclientversion></minclientversion>
@@ -99,40 +99,40 @@
9999
will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. -->
100100
<ase>1</ase>
101101

102-
<!-- This parameter allows you to disable LAN broadcasting. -->
102+
<!-- This parameter allows you to disable LAN broadcasting. -->
103103
<donotbroadcastlan>0</donotbroadcastlan>
104104

105105
<!-- If set, players will have to provide a password specified below, before they can connect to the
106106
server. If left blank, server doesn't require a password from them. -->
107-
<password></password>
107+
<password></password>
108108

109109
<!-- This parameter reduces the server's bandwidth usage by using various optimizations.
110110
Values: none, medium or maximum ; default value: medium -->
111-
<bandwidth_reduction>medium</bandwidth_reduction>
111+
<bandwidth_reduction>medium</bandwidth_reduction>
112112

113113
<!-- The following ???_sync_interval parameters determine the time in milliseconds between certain
114114
network packets being sent. More information on how each settings works is available here:
115115
http://wiki.multitheftauto.com/wiki/Server_mtaserver.conf -->
116116
<!-- Player sync interval. Default: 100 -->
117117
<player_sync_interval>100</player_sync_interval>
118118
<!-- Lightweight (player) sync interval. Used when players are far apart. Default: 1500 -->
119-
<lightweight_sync_interval>1500</lightweight_sync_interval>
119+
<lightweight_sync_interval>1500</lightweight_sync_interval>
120120
<!-- Camera sync interval. Default: 500 -->
121-
<camera_sync_interval>500</camera_sync_interval>
121+
<camera_sync_interval>500</camera_sync_interval>
122122
<!-- Ped sync interval. Default: 400 -->
123-
<ped_sync_interval>400</ped_sync_interval>
123+
<ped_sync_interval>400</ped_sync_interval>
124124
<!-- Ped far sync interval. Used when peds are far away. Default: 2000 -->
125125
<ped_far_sync_interval>2000</ped_far_sync_interval>
126126
<!-- Unoccupied_vehicle sync interval. Default: 400 -->
127-
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
127+
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
128128
<!-- Keysync mouse rotation sync interval. For limiting key sync packets due to mouse movement. Default: 100 -->
129-
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
129+
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
130130
<!-- Keysync analog movement sync interval. For limiting key sync packets due to joystick movement. Default: 100 -->
131-
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
131+
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
132132

133133
<!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth.
134134
Values: 0 - disabled , 1 - enabled ; default value: 1. -->
135-
<bullet_sync>1</bullet_sync>
135+
<bullet_sync>1</bullet_sync>
136136

137137
<!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce
138138
some of the latency induced location disparency by predicting where the remote vehicles will probably be.
@@ -156,7 +156,7 @@
156156
This is used to prevent private files saved on the client from being read by other servers.
157157
More infomation about client private files can be found here: http://wiki.multitheftauto.com/wiki/Filepath
158158
Keep a backup of this file in a safe place. Default value: server-id.keys-->
159-
<idfile>server-id.keys</idfile>
159+
<idfile>server-id.keys</idfile>
160160

161161
<!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
162162
<logfile>logs/local_server.log</logfile>
@@ -175,7 +175,7 @@
175175

176176
<!-- This parameter specifies the location and name of the Access Control List settings file. If left
177177
blank, server will use acl.xml file, located in the same folder as this configuration file. -->
178-
<acl>acl.xml</acl>
178+
<acl>acl.xml</acl>
179179

180180
<!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
181181
<scriptdebuglogfile>logs/local_scripts.log</scriptdebuglogfile>
@@ -207,7 +207,7 @@
207207
Available range: 0 to 10. Default - 4 -->
208208
<voice_quality>4</voice_quality>
209209

210-
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
210+
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
211211
If not set, MTA handles this automatically. Use with care. -->
212212
<!-- <voice_bitrate>24600</voice_bitrate> -->
213213

@@ -289,7 +289,7 @@
289289
<resource src="votemanager" startup="1" protected="0"/>
290290
<resource src="webadmin" startup="1" protected="0"/>
291291

292-
<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->
292+
<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->
293293
<resource src="play" startup="1" protected="0"/>
294294

295295
</config>

Server/mods/deathmatch/mtaserver.conf

Lines changed: 17 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
<config>
22

3-
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
3+
<!-- This parameter specifies the name the server will be visible as in the ingame server browser
44
and on Game-Monitor. It is a required parameter. -->
55
<servername>Default MTA Server</servername>
66

@@ -22,7 +22,7 @@
2222

2323
<!-- This parameter specifies the UDP port on which the server will be accepting incoming player
2424
connections; default value: 22003. It is a required parameter. -->
25-
<serverport>22003</serverport>
25+
<serverport>22003</serverport>
2626

2727
<!-- This parameter specifies the number of maximum player slots available on the server; default
2828
value: 32. It is a required parameter. -->
@@ -76,7 +76,7 @@
7676
disconnection, clients will be given an opportunity to download an update.
7777
If left blank, this setting is disabled and there are no restrictions on who can connect.
7878
Version numbers are described here: http://wiki.multitheftauto.com/wiki/GetPlayerVersion
79-
and look like this: 1.1.0-9.03100.0
79+
and look like this: 1.1.0-9.03100.0
8080
Note that this setting only determines if the client should be prompted to update. The actual
8181
build number they receive will be the highest available. See: http://nightly.mtasa.com/ver -->
8282
<minclientversion></minclientversion>
@@ -99,40 +99,40 @@
9999
will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 1. -->
100100
<ase>1</ase>
101101

102-
<!-- This parameter allows you to disable LAN broadcasting. -->
102+
<!-- This parameter allows you to disable LAN broadcasting. -->
103103
<donotbroadcastlan>0</donotbroadcastlan>
104104

105105
<!-- If set, players will have to provide a password specified below, before they can connect to the
106106
server. If left blank, server doesn't require a password from them. -->
107-
<password></password>
107+
<password></password>
108108

109109
<!-- This parameter reduces the server's bandwidth usage by using various optimizations.
110110
Values: none, medium or maximum ; default value: medium -->
111-
<bandwidth_reduction>medium</bandwidth_reduction>
111+
<bandwidth_reduction>medium</bandwidth_reduction>
112112

113113
<!-- The following ???_sync_interval parameters determine the time in milliseconds between certain
114114
network packets being sent. More information on how each settings works is available here:
115115
http://wiki.multitheftauto.com/wiki/Server_mtaserver.conf -->
116116
<!-- Player sync interval. Default: 100 -->
117117
<player_sync_interval>100</player_sync_interval>
118118
<!-- Lightweight (player) sync interval. Used when players are far apart. Default: 1500 -->
119-
<lightweight_sync_interval>1500</lightweight_sync_interval>
119+
<lightweight_sync_interval>1500</lightweight_sync_interval>
120120
<!-- Camera sync interval. Default: 500 -->
121-
<camera_sync_interval>500</camera_sync_interval>
121+
<camera_sync_interval>500</camera_sync_interval>
122122
<!-- Ped sync interval. Default: 400 -->
123-
<ped_sync_interval>400</ped_sync_interval>
123+
<ped_sync_interval>400</ped_sync_interval>
124124
<!-- Ped far sync interval. Used when peds are far away. Default: 2000 -->
125125
<ped_far_sync_interval>2000</ped_far_sync_interval>
126126
<!-- Unoccupied_vehicle sync interval. Default: 400 -->
127-
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
127+
<unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
128128
<!-- Keysync mouse rotation sync interval. For limiting key sync packets due to mouse movement. Default: 100 -->
129-
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
129+
<keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
130130
<!-- Keysync analog movement sync interval. For limiting key sync packets due to joystick movement. Default: 100 -->
131-
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
131+
<keysync_analog_sync_interval>100</keysync_analog_sync_interval>
132132

133133
<!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth.
134134
Values: 0 - disabled , 1 - enabled ; default value: 1. -->
135-
<bullet_sync>1</bullet_sync>
135+
<bullet_sync>1</bullet_sync>
136136

137137
<!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce
138138
some of the latency induced location disparency by predicting where the remote vehicles will probably be.
@@ -156,7 +156,7 @@
156156
This is used to prevent private files saved on the client from being read by other servers.
157157
More infomation about client private files can be found here: http://wiki.multitheftauto.com/wiki/Filepath
158158
Keep a backup of this file in a safe place. Default value: server-id.keys-->
159-
<idfile>server-id.keys</idfile>
159+
<idfile>server-id.keys</idfile>
160160

161161
<!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. -->
162162
<logfile>logs/server.log</logfile>
@@ -175,7 +175,7 @@
175175

176176
<!-- This parameter specifies the location and name of the Access Control List settings file. If left
177177
blank, server will use acl.xml file, located in the same folder as this configuration file. -->
178-
<acl>acl.xml</acl>
178+
<acl>acl.xml</acl>
179179

180180
<!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. -->
181181
<scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile>
@@ -207,7 +207,7 @@
207207
Available range: 0 to 10. Default - 4 -->
208208
<voice_quality>4</voice_quality>
209209

210-
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
210+
<!-- Specifies the voice bitrate, in bps. This optional parameter overrides the previous two settings.
211211
If not set, MTA handles this automatically. Use with care. -->
212212
<!-- <voice_bitrate>24600</voice_bitrate> -->
213213

@@ -289,7 +289,7 @@
289289
<resource src="votemanager" startup="1" protected="0"/>
290290
<resource src="webadmin" startup="1" protected="0"/>
291291

292-
<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->
292+
<!-- play is the default freeroam gamemode. Remove the following line to prevent it from starting. -->
293293
<resource src="play" startup="1" protected="0"/>
294294

295295

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