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The default svg is pretty flat. Ive managed to create a new class to export it with data-layout tags to retain layout info in the svg. However blocks is trickier. Does anyone know a way to retain that structure in the svg preferably as a defs/use pattern?
My goal is to be able to reason back, this poly is from block x, which is an instance y inside block z, recursively. (Layer can be a simple attribute then). Its important to be able to see this block type A is a different instance than that one, not per se what the original ids were in my case.
If i can somehow solve this with defs/use that would just be a plus filesize wise. These files have several levels of blocks inside blocks.
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The default svg is pretty flat. Ive managed to create a new class to export it with data-layout tags to retain layout info in the svg. However blocks is trickier. Does anyone know a way to retain that structure in the svg preferably as a defs/use pattern?
My goal is to be able to reason back, this poly is from block x, which is an instance y inside block z, recursively. (Layer can be a simple attribute then). Its important to be able to see this block type A is a different instance than that one, not per se what the original ids were in my case.
If i can somehow solve this with defs/use that would just be a plus filesize wise. These files have several levels of blocks inside blocks.
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