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Releases: mob-sakai/ParticleEffectForUGUI

3.3.11

10 Jun 07:21
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3.3.11 (2022-06-10)

Bug Fixes

  • sorting by layer does not work properly (ccc09e6)
  • when using linear color space, the particle colors are not output correctly (11c3a7b), closes #203

3.3.10

17 Feb 20:45
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3.3.10 (2022-02-17)

Bug Fixes

  • annoying warning for [ExecuteInEditMode] (b6b2c72), closes #180
  • PrefabStageUtility class is not experimental after 2021.2 (0fd5d7a)

3.3.9

02 Aug 17:49
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3.3.9 (2021-08-02)

Bug Fixes

3.3.8

08 Jun 17:28
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3.3.8 (2021-06-08)

Bug Fixes

3.3.7

02 Jun 18:15
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3.3.7 (2021-06-02)

Bug Fixes

  • Refresh() will be called multiple times in the same frame, due to external assets (0b9d80d)

3.3.6

11 May 08:24
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3.3.6 (2021-05-11)

Bug Fixes

  • In rare cases, the generated camera (for baking) will not be deactivated (12c748a)
  • remove from "Add Component" menu (476c402)

3.3.5

28 Feb 04:21
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3.3.5 (2021-02-28)

Bug Fixes

  • fix cached position for pre-warmed particles (e3f42d7)
  • ParticleSystem creates particles in wrong position during pre-warm (b93e0e4), closes #147

3.3.4

22 Feb 12:24
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3.3.4 (2021-02-22)

Bug Fixes

  • Multiselecting sets all scales to the same value (13223b2)
  • support sub emitter with 'PlayOnAwake' (d5ce78a)
  • The maximum material count is 8 (3bb5241)

3.3.3

03 Feb 02:17
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3.3.3 (2021-02-03)

Bug Fixes

  • particle trails draw in wrong transform (17ce81e), closes #145

3.3.2

01 Feb 15:40
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3.3.2 (2021-02-01)

Bug Fixes

  • _cachedPosition defaults to localPosition (c0aa89b), closes #121
  • submeshes can't over 8 (2a1f334), closes #122