Releases: mob-sakai/ParticleEffectForUGUI
Releases · mob-sakai/ParticleEffectForUGUI
3.3.11
3.3.11 (2022-06-10)
Bug Fixes
- sorting by layer does not work properly (ccc09e6)
- when using linear color space, the particle colors are not output correctly (11c3a7b), closes #203
3.3.10
3.3.10 (2022-02-17)
Bug Fixes
- annoying warning for [ExecuteInEditMode] (b6b2c72), closes #180
- PrefabStageUtility class is not experimental after 2021.2 (0fd5d7a)
3.3.9
3.3.9 (2021-08-02)
Bug Fixes
3.3.8
3.3.8 (2021-06-08)
Bug Fixes
3.3.7
3.3.7 (2021-06-02)
Bug Fixes
- Refresh() will be called multiple times in the same frame, due to external assets (0b9d80d)
3.3.6
3.3.6 (2021-05-11)
Bug Fixes
- In rare cases, the generated camera (for baking) will not be deactivated (12c748a)
- remove from "Add Component" menu (476c402)
3.3.5
3.3.5 (2021-02-28)
Bug Fixes
- fix cached position for pre-warmed particles (e3f42d7)
- ParticleSystem creates particles in wrong position during pre-warm (b93e0e4), closes #147
3.3.4
3.3.4 (2021-02-22)
Bug Fixes
- Multiselecting sets all scales to the same value (13223b2)
- support sub emitter with 'PlayOnAwake' (d5ce78a)
- The maximum material count is 8 (3bb5241)
3.3.3
3.3.3 (2021-02-03)
Bug Fixes
- particle trails draw in wrong transform (17ce81e), closes #145
3.3.2
3.3.2 (2021-02-01)
Bug Fixes
- _cachedPosition defaults to localPosition (c0aa89b), closes #121
- submeshes can't over 8 (2a1f334), closes #122