|
| 1 | +dispatch minecraft:resource[create:recipes] to struct Recipes { |
| 2 | + type: #[id] Type, |
| 3 | + ...create:recipes[[type]], |
| 4 | +} |
| 5 | + |
| 6 | +enum(string) Type { |
| 7 | + Crushing = "create:crushing", |
| 8 | + Cutting = "create:cutting", |
| 9 | + Deploying = "create:deploying", |
| 10 | + Emptying = "create:emptying", |
| 11 | + Filling = "create:filling", |
| 12 | + Haunting = "create:haunting", |
| 13 | + ItemApplication = "create:item_application", |
| 14 | + MechanicalCrafting = "create:mechanical_crafting", |
| 15 | + Milling = "create:milling", |
| 16 | + Mixing = "create:mixing", |
| 17 | + Pressing = "create:pressing", |
| 18 | + SandpaperPolishing = "create:sandpaper_polishing", |
| 19 | + SequencedAssembly = "create:sequenced_assembly", |
| 20 | + Splashing = "create:splashing", |
| 21 | +} |
| 22 | + |
| 23 | +struct NBT { |
| 24 | + Bottle?: ("REGULAR" | "SPLASH" | "LINGERING"), |
| 25 | + Potion?: string, |
| 26 | +} |
| 27 | + |
| 28 | +type ItemOrTag = ( |
| 29 | + struct { |
| 30 | + item: string, |
| 31 | + } | struct { |
| 32 | + tag: string, |
| 33 | + } |
| 34 | +) |
| 35 | + |
| 36 | +type FluidOrTag = ( |
| 37 | + struct { |
| 38 | + fluid: string, |
| 39 | + amount: int @ 1.., |
| 40 | + nbt?: NBT, |
| 41 | + } | struct { |
| 42 | + fluidTag: string, |
| 43 | + amount: int @ 1.., |
| 44 | + nbt?: NBT, |
| 45 | + } |
| 46 | +) |
| 47 | + |
| 48 | +dispatch create:recipes[create:crushing] to struct { |
| 49 | + processingTime: int @ 1.., |
| 50 | + ingredients: [ItemOrTag] @ 1, |
| 51 | + results: [struct { |
| 52 | + chance?: float @ 0.., |
| 53 | + count?: int @ 1.., |
| 54 | + item: string, |
| 55 | + }] @ 1.., |
| 56 | +} |
| 57 | + |
| 58 | +dispatch create:recipes[create:cutting] to struct { |
| 59 | + processingTime: int @ 1.., |
| 60 | + ingredients: [struct { |
| 61 | + item?: string, // Make the user select only one |
| 62 | + tag?: string, |
| 63 | + count?: int @ 1.., |
| 64 | + }] @ 1, |
| 65 | + results: [struct { |
| 66 | + item: string, |
| 67 | + count?: int @ 1.., |
| 68 | + }] @ 1, |
| 69 | +} |
| 70 | + |
| 71 | +dispatch create:recipes[create:deploying] to struct { |
| 72 | + /// The first object is the base item and the second object is the ingredient |
| 73 | + ingredients: [ItemOrTag] @ 2, |
| 74 | + keepHeldItem?: boolean, |
| 75 | + results: [struct { |
| 76 | + item: string, |
| 77 | + }] @ 1, |
| 78 | +} |
| 79 | + |
| 80 | +dispatch create:recipes[create:emptying] to struct { |
| 81 | + ingredients: [ItemOrTag] @ 1, |
| 82 | + results: [struct { |
| 83 | + item: string, |
| 84 | + count?: int @ 1.., |
| 85 | + }, struct { |
| 86 | + fluid: string, |
| 87 | + amount: int @ 1.., |
| 88 | + }], |
| 89 | +} |
| 90 | + |
| 91 | +dispatch create:recipes[create:filling] to struct { |
| 92 | + ingredients: [ItemOrTag, FluidOrTag], |
| 93 | + results: [struct { item: string }] @ 1, |
| 94 | +} |
| 95 | + |
| 96 | +dispatch create:recipes[create:haunting] to struct { |
| 97 | + ingredients: [ItemOrTag] @ 1, |
| 98 | + results: [struct { |
| 99 | + chance?: float @ 0.., |
| 100 | + count?: int @ 1.., |
| 101 | + item: string, |
| 102 | + }] @ 1.., |
| 103 | +} |
| 104 | + |
| 105 | +dispatch create:recipes[create:item_application] to struct { |
| 106 | + /// The first object is the base item and the second object is the ingredient |
| 107 | + ingredients: [ItemOrTag] @ 2, |
| 108 | + results: [struct { |
| 109 | + item: string, |
| 110 | + }] @ 1, |
| 111 | +} |
| 112 | + |
| 113 | +dispatch create:recipes[create:mechanical_crafting] to struct { |
| 114 | + acceptMirrored?: boolean, |
| 115 | + /// Warning: JEI will not display recipes greater in size than 9x9 |
| 116 | + pattern: [string], |
| 117 | + key: struct { |
| 118 | + [string]: ItemOrTag, |
| 119 | + }, |
| 120 | + result: struct { |
| 121 | + count?: int @ 1.., |
| 122 | + item: string, |
| 123 | + }, |
| 124 | +} |
| 125 | + |
| 126 | +dispatch create:recipes[create:milling] to struct { |
| 127 | + processingTime: int @ 1.., |
| 128 | + ingredients: [ItemOrTag] @ 1, |
| 129 | + results: [struct { |
| 130 | + chance?: float @ 0.., |
| 131 | + count?: int @ 1.., |
| 132 | + item: string, |
| 133 | + }] @ 1.., |
| 134 | +} |
| 135 | + |
| 136 | +dispatch create:recipes[create:mixing] to struct { |
| 137 | + heatRequirement?: ("heated" | "superheated"), |
| 138 | + ingredients: [(struct { |
| 139 | + count: int @ 1.., |
| 140 | + item: string, |
| 141 | + } | struct { |
| 142 | + count: int @ 1.., |
| 143 | + tag: string, |
| 144 | + } | struct { |
| 145 | + fluid: string, |
| 146 | + amount: int @ 1.., |
| 147 | + nbt?: NBT, |
| 148 | + } | struct { |
| 149 | + fluidTag: string, |
| 150 | + amount: int @ 1.., |
| 151 | + nbt?: NBT, |
| 152 | + })] @ 1.., |
| 153 | + results: [(struct { |
| 154 | + count: int @ 1.., |
| 155 | + item: string, |
| 156 | + } | struct { |
| 157 | + fluid: string, |
| 158 | + amount: int @ 1.., |
| 159 | + nbt?: NBT, |
| 160 | + })] @ 1, |
| 161 | +} |
| 162 | + |
| 163 | +dispatch create:recipes[create:pressing] to struct { |
| 164 | + ingredients: [ItemOrTag] @ 1, |
| 165 | + results: [struct { |
| 166 | + item: string, |
| 167 | + count?: int @ 1.., |
| 168 | + }] @ 1, |
| 169 | +} |
| 170 | + |
| 171 | +dispatch create:recipes[create:sandpaper_polishing] to struct { |
| 172 | + ingredients: [ItemOrTag] @ 1, |
| 173 | + results: [struct { |
| 174 | + item: string, |
| 175 | + count?: int @ 1.., |
| 176 | + }] @ 1, |
| 177 | +} |
| 178 | + |
| 179 | +dispatch create:recipes[create:sequenced_assembly] to struct { |
| 180 | + ingredient: ItemOrTag, |
| 181 | + loops: int @ 1.., |
| 182 | + results: [struct { |
| 183 | + chance?: float @ 0.., |
| 184 | + count?: int @ 1.., |
| 185 | + item: string, |
| 186 | + }], |
| 187 | + sequence: [Recipes], |
| 188 | + transitionalItem: struct { |
| 189 | + item: string, |
| 190 | + }, |
| 191 | +} |
| 192 | + |
| 193 | +dispatch create:recipes[create:splashing] to struct { |
| 194 | + ingredients: [ItemOrTag] @ 1, |
| 195 | + results: [struct { |
| 196 | + chance?: float @ 0.., |
| 197 | + count?: int @ 1.., |
| 198 | + item: string, |
| 199 | + }] @ 1.., |
| 200 | +} |
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