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This repository was archived by the owner on May 20, 2025. It is now read-only.
Copy file name to clipboardExpand all lines: README.md
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@@ -809,10 +809,10 @@ Now you'll be able to see CodePush logs in either debug or release mode, on both
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|Issue/Symptom|PossibleSolution|
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|-----------------|-------------------|
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|CompilationError|Doublecheck that your version of ReactNative is [compatible](#supported-react-native-platforms) with the CodePush version you are using |
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|Network timeout / hang when calling `sync`or`checkForUpadte`in the iOS Simulator|Try resetting it the simulator by selecting the `Simulator -> Reset Content and Settings..` menu item. |
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|Server responds with a `404`when calling `sync`or`checkForUpdate`|Double-check that the deployment key you added to your `Info.plist` (iOS), `build.gradle` (Android) or that you're passing to `sync`/`checkForUpdate` is correct. You can run `code-push deployment ls [APP_NAME] -k` to view the correct keys for your app deployments. |
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|CompilationError|Double-check that your version of ReactNative is [compatible](#supported-react-native-platforms) with the CodePush version you are using. |
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|Network timeout / hang when calling `sync`or`checkForUpadte`in the iOS Simulator|Try resetting the simulator by selecting the `Simulator -> Reset Content and Settings..` menu item, andthen re-running your app. |
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|Server responds with a `404`when calling `sync`or`checkForUpdate`|Double-check that the deployment key you added to your `Info.plist` (iOS), `build.gradle` (Android) or that you're passing to `sync`/`checkForUpdate`, is in fact correct. You can run `code-push deployment ls [APP_NAME] -k` to view the correct keys for your app deployments. |
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| Update not being discovered | Double-check that the version of your running app (e.g. `1.0.0`) matches the version you specified when releasing the update to CodePush. Additionally, make sure that you are releasing to the same deployment that your app is configured to sync with. |
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| Update not being displayed after restart | If you're not calling `sync` on app start (e.g. within `componentDidMount` of your root component), then you need to explicitly call `notifyApplicationReady` on app start, otherwise, the plugin will think your update failed and roll it back. |
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|Images dissappear after installing CodePush update |If your app is using the ReactNative assets system to load images (i.e. the `require(./foo.png)` syntax), then you **MUST** release your assets along with your JS bundle to CodePush. Follow [these instructions](#releasing-updates-javascript--images) to see how to do this. |
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|NoJS bundle is being found (iOS) when running your app against the simulator |By default, ReactNative doesn't generate and bundle your JS bundle in the binary when running against the simulator. Therefore, if you're using`[CodePush bundleURL]`, and targetting the iOS simulator, you may be getting a `nil` result. This issue will be fixed inRN0.22.0, specificallyfor release builds. You can unblock this scenario right now by making [this change](https://github.com/facebook/react-native/commit/9ae3714f4bebdd2bcab4d7fdbf23acebdc5ed2ba) locally.
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|NoJS bundle is being found when running your app against the iOS simulator |By default, ReactNative doesn't generate your JS bundle when running against the simulator. Therefore, if you're using`[CodePush bundleURL]`, and targetting the iOS simulator, you may be getting a `nil` result. This issue will be fixed inRN0.22.0, but onlyfor release builds. You can unblock this scenario right now by making [this change](https://github.com/facebook/react-native/commit/9ae3714f4bebdd2bcab4d7fdbf23acebdc5ed2ba) locally.
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