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Commit 2740870

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Fixing typo
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ios/CodePush/CodePush.m

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -213,12 +213,12 @@ + (void)ensureBinaryBundleExists
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"1. Update your AppDelegate.m file to load the JS bundle from the packager instead of from CodePush. "
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"You can still test your CodePush update experience using this workflow (debug builds only).\n\n"
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"2. Force the JS bundle to be generated in simulator builds by removing the if block which echoes "
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"2. Force the JS bundle to be generated in simulator builds by removing the if block that echoes "
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"\"Skipping bundling for Simulator platform\" in the \"node_modules/react-native/packager/react-native-xcode.sh\" file.\n\n"
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"3. Deploy a release build to the simulator, which unlike debug builds, will generate the JS bundle (React Native >=0.22.0 only).";
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#else
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errorMessage = = [NSString stringWithFormat:@"The specified JS bundle file wasn't found within the app's binary. Is \"%@\" the correct file name?", [bundleResourceName stringByAppendingPathExtension:bundleResourceExtension]];
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errorMessage = [NSString stringWithFormat:@"The specified JS bundle file wasn't found within the app's binary. Is \"%@\" the correct file name?", [bundleResourceName stringByAppendingPathExtension:bundleResourceExtension]];
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#endif
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RCTFatal([NSError errorWithDomain:@"CodePushError" code:-1
@@ -708,4 +708,4 @@ - (void)applicationWillResignActive
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}
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}
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@end
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@end

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