add a parameter (EditEvent?) on FluentTextField (and other components) to manage onchange/oninput binding #297
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sebestyn168
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What type would |
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I added an enum with OnChange, OnInput values so ToLower matches the expected values (not sure if it's a good idea) Also I used the extension AddAttributeIfNotNullOrEmpty from Microsoft.Fast.Components.FluentUI.Extensions (Net7)
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I'm moving this to the discussion area to start a discussion (duh) on this. Would like to know how others think about this, |
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Would you consider adding a parameter EditEvent on FluentTextField to take into account the binding event (onchange/oninput) and avoid subclassing the components?
Basically adding the parameter in the class and Rendering the component in code is working for me
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