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in C++/WinRT.
I have 2 strings in a global struct and they will be changed by a global function. I want to bind those 2 strings in struct to a listview automaticaly after it changed, but now can just bind some static and default data.
I don't know how to clean previous text in the textboxs and bind the new string to the new textbox after the strings changed.
some code:
struct word_group
{
char* word_text;
int word_num;
int word_place;
};
struct word_group GROUP[SIZE];
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in C++/WinRT.
I have 2 strings in a global struct and they will be changed by a global function. I want to bind those 2 strings in struct to a listview automaticaly after it changed, but now can just bind some static and default data.
I don't know how to clean previous text in the textboxs and bind the new string to the new textbox after the strings changed.
some code:
I don't know how to clean previous text in the textboxs and bind the new string to the new textbox after the strings changed.
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