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Hololens 2: How to occlude virtual objects with dynamic real-world objects (i.e., hands)? #10481

Answered by Zee2
A-Ivan asked this question in Q&A
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Hi @A-Ivan;

We generally discourage folks from using hand occlusion on HoloLens 2 because the hand tracking latency isn't quite up to snuff to be able to pull off a convincing occlusion effect.

For non-hand moving objects, there is no support for occlusion at all because there is no capability for tracking + estimating depth of dynamic real-world objects, unfortunately!

Environmental occlusion is trivial, though! Just use the included "occlusion" material on the SR mesh.

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