Skip to content

Commit 9a417f5

Browse files
committed
October 17, 2019
1 parent 47c4031 commit 9a417f5

File tree

4 files changed

+12
-4
lines changed

4 files changed

+12
-4
lines changed

.nuget/directxtex_desktop_2015.nuspec

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
1010
<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019 and supports Windows 7 / DirectX 11.
1111

1212
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
13-
<releaseNotes>Matches the August 21, 2019 release on GitHub.</releaseNotes>
13+
<releaseNotes>Matches the October 17, 2019 release on GitHub.</releaseNotes>
1414
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
1515
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
1616
<license type="expression">MIT</license>

.nuget/directxtex_desktop_win10.nuspec

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
1010
<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
1111

1212
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
13-
<releaseNotes>Matches the August 21, 2019 release on GitHub.</releaseNotes>
13+
<releaseNotes>Matches the October 17, 2019 release on GitHub.</releaseNotes>
1414
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
1515
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
1616
<license type="expression">MIT</license>

.nuget/directxtex_uwp.nuspec

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
1010
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
1111

1212
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
13-
<releaseNotes>Matches the August 21, 2019 release on GitHub.</releaseNotes>
13+
<releaseNotes>Matches the October 17, 2019 release on GitHub.</releaseNotes>
1414
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
1515
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
1616
<license type="expression">MIT</license>

ReadMe.txt

Lines changed: 9 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
33

44
Copyright (c) Microsoft Corporation. All rights reserved.
55

6-
August 21, 2019
6+
October 17, 2019
77

88
This package contains DirectXTex, a shared source library for reading and writing DDS
99
files, and performing various texture content processing operations including
@@ -147,6 +147,14 @@ RELEASE NOTES
147147
------------------------------------
148148
RELEASE HISTORY
149149

150+
October 17, 2019
151+
Codec readers updated to return TEX_ALPHA_MODE_OPAQUE if reader returned an alpha channnel due to conversion
152+
Added DDS reader support for 'non-standard' BC6H/BC7 FourCC codes used by nVidia texture tools
153+
TGA codec updated for TGA 2.0
154+
Minor code review
155+
Updated ScreenGrab module
156+
texconv: Added -fixbc4x4switch
157+
150158
August 21, 2019
151159
Updated D3DX12 internal copy to latest version
152160
Added texassemble, texconv, and texdiag to CMake project

0 commit comments

Comments
 (0)