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DirectXTex: April 16, 2013 release
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ReadMe.txt

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@@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
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Copyright (c) Microsoft Corporation. All rights reserved.
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March 22, 2013
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April 16, 2013
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This package contains DirectXTex, a shared source library for reading and writing DDS
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files, and performing various texture content processing operations including
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------------------------------------
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RELEASE NOTES
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* The alpha mode specification for DDS files was updated between the March 2013 and April 2013 releases. Any
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DDS files created using the DDS_FLAGS_FORCE_DX10_EXT_MISC2 flag or the texconv -dx10 switch using the
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March 2013 release should be refreshed.
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* The DirectXTex library does not support block compression or decompression of mipmapped non-power-of-2 textures,
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although DDSTextureLoader will load these files correctly if the underlying device supports it. [CodePlex issue 640]
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RELEASE HISTORY
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April 16, 2013
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Updated alpha-mode metadata details in .DDS files
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Added new control flags for Convert
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Added new optional flags for ComputeMSE
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Fixed conversion handling for sRGB formats
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Fixed internal routines for handling R10G10B10_XR_BIAS_A2_UNORM, R9G9B9E5_SHAREDEXP, and FORMAT_R1_UNORM
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Fixed WIC I/O for GUID_WICPixelFormat32bppRGBE pixel format files (HD Photo)
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Fixed non-square image handling in GenerateMipMaps3D
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Fixed some error handling in the DDS load code
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March 22, 2013
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Supports reading and writing alpha-mode (straight, premultiplied, etc.) metadata in .DDS files
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Added build option to use WICCreateImagingFactory_Proxy instead of CoCreateInstance to obtain WIC factory

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