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Shader Model 6.5

Michael Dougherty edited this page Mar 3, 2020 · 2 revisions

Shader model 6.5 adds support for DXR 1.1, Sampler Feedback, Mesh and Amplification shaders, and additional Wave Intrinsics.

An overview and detailed specifications on each feature can be found [here]((https://microsoft.github.io/DirectX-Specs/d3d/HLSL_ShaderModel6_5.html).

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