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Remove ABI-dependent fields from Direct3DDevice8 #1

@michael-fadely

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@michael-fadely

This will make long-term dependent project compatibility less of a pain.

i.e.

  1. Remove all the std:: collections from the header, make this a real interface again
  2. Add methods that return things like the Direct3D 11...
    • Device
    • Context
    • Parameters
  3. Avoid changing them

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