How to use MacOSX.sdk/System/Library/Frameworks/OpenGL.framework #12661
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HealthyPear
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I think you just want |
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I am working from a conda environment where I have installed the Geant4 toolkit with OpenGL support.
I am trying to do it like this,
but I get this error
so it puts the right path under
-isystem
instead of-framework
from the documentation it's not really clear to me how to proceed or which other solutions to try
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