@@ -22,17 +22,88 @@ static __global__ void upscale_f32(const float * x, float * dst,
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dst[index] = *( (const float *)((const char *)x + i03 * nb03 + i02 * nb02 + i01 * nb01 + i00 * nb00) );
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}
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+ static __global__ void upscale_f32_bilinear (const float * x, float * dst,
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+ const int nb00, const int nb01, const int nb02, const int nb03,
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+ const int ne00_src, const int ne01_src,
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+ const int ne10_dst, const int ne11_dst, const int ne12_dst, const int ne13_dst,
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+ const float sf0, const float sf1, const float sf2, const float sf3,
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+ const float pixel_offset) {
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+ const int64_t index = threadIdx .x + blockIdx .x * blockDim .x ;
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+ const int64_t dst_total_elements = ne10_dst * ne11_dst * ne12_dst * ne13_dst;
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+
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+ if (index >= dst_total_elements) {
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+ return ;
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+ }
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+
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+ const int i10_dst = index % ne10_dst;
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+ const int i11_dst = (index / ne10_dst) % ne11_dst;
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+ const int i12_dst = (index / (ne10_dst * ne11_dst)) % ne12_dst;
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+ const int i13_dst = index / (ne10_dst * ne11_dst * ne12_dst);
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+
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+ const int i02_src = (int )(i12_dst / sf2);
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+ const int i03_src = (int )(i13_dst / sf3);
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+
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+ const float y_src_f = ((float )i11_dst + pixel_offset) / sf1 - pixel_offset;
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+ int y0_src = (int )floorf (y_src_f);
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+ int y1_src = y0_src + 1 ;
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+
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+ y0_src = max (0 , min (y0_src, ne01_src - 1 ));
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+ y1_src = max (0 , min (y1_src, ne01_src - 1 ));
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+
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+ float dy = y_src_f - (float )y0_src;
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+ dy = max (0 .0f , min (dy, 1 .0f ));
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+
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+ float x_src_f = ((float )i10_dst + pixel_offset) / sf0 - pixel_offset;
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+ int x0_src = (int )floorf (x_src_f);
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+ int x1_src = x0_src + 1 ;
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+
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+ x0_src = max (0 , min (x0_src, ne00_src - 1 ));
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+ x1_src = max (0 , min (x1_src, ne00_src - 1 ));
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+
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+ float dx = x_src_f - (float )x0_src;
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+ dx = max (0 .0f , min (dx, 1 .0f ));
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+
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+ const float * p_a = (const float *)((const char *)x + (int64_t )x0_src * nb00 + (int64_t )y0_src * nb01 + (int64_t )i02_src * nb02 + (int64_t )i03_src * nb03);
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+ const float * p_b = (const float *)((const char *)x + (int64_t )x1_src * nb00 + (int64_t )y0_src * nb01 + (int64_t )i02_src * nb02 + (int64_t )i03_src * nb03);
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+ const float * p_c = (const float *)((const char *)x + (int64_t )x0_src * nb00 + (int64_t )y1_src * nb01 + (int64_t )i02_src * nb02 + (int64_t )i03_src * nb03);
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+ const float * p_d = (const float *)((const char *)x + (int64_t )x1_src * nb00 + (int64_t )y1_src * nb01 + (int64_t )i02_src * nb02 + (int64_t )i03_src * nb03);
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+
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+ const float val_a = *p_a;
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+ const float val_b = *p_b;
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+ const float val_c = *p_c;
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+ const float val_d = *p_d;
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+
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+ float result = val_a * (1 .0f - dx) * (1 .0f - dy) +
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+ val_b * dx * (1 .0f - dy) +
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+ val_c * (1 .0f - dx) * dy +
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+ val_d * dx * dy;
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+
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+ dst[index] = result;
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+ }
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+
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static void upscale_f32_cuda (const float * x, float * dst,
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const int nb00, const int nb01, const int nb02, const int nb03,
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const int ne10, const int ne11, const int ne12, const int ne13,
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const float sf0, const float sf1, const float sf2, const float sf3,
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cudaStream_t stream) {
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- int dst_size = ne10 * ne11 * ne12 * ne13;
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- int num_blocks = (dst_size + CUDA_UPSCALE_BLOCK_SIZE - 1 ) / CUDA_UPSCALE_BLOCK_SIZE;
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+ const int64_t dst_size = ne10 * ne11 * ne12 * ne13;
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+ const int64_t num_blocks = (dst_size + CUDA_UPSCALE_BLOCK_SIZE - 1 ) / CUDA_UPSCALE_BLOCK_SIZE;
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upscale_f32<<<num_blocks, CUDA_UPSCALE_BLOCK_SIZE,0 ,stream>>> (x, dst, nb00, nb01, nb02, nb03, ne10, ne11, ne12, ne13, sf0, sf1, sf2, sf3);
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}
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+ static void upscale_f32_bilinear_cuda (const float * x, float * dst,
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+ const int nb00, const int nb01, const int nb02, const int nb03,
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+ const int ne00_src, const int ne01_src,
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+ const int ne10_dst, const int ne11_dst, const int ne12_dst, const int ne13_dst,
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+ const float sf0, const float sf1, const float sf2, const float sf3,
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+ const float pixel_offset, cudaStream_t stream) {
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+ const int64_t dst_size = ne10_dst * ne11_dst * ne12_dst * ne13_dst;
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+ const int64_t num_blocks = (dst_size + CUDA_UPSCALE_BLOCK_SIZE - 1 ) / CUDA_UPSCALE_BLOCK_SIZE;
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+
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+ upscale_f32_bilinear<<<num_blocks, CUDA_UPSCALE_BLOCK_SIZE,0 ,stream>>> (x, dst, nb00, nb01, nb02, nb03, ne00_src, ne01_src, ne10_dst, ne11_dst, ne12_dst, ne13_dst, sf0, sf1, sf2, sf3, pixel_offset);
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+ }
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+
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void ggml_cuda_op_upscale (ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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const ggml_tensor * src0 = dst->src [0 ];
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const float * src0_d = (const float *)src0->data ;
@@ -42,10 +113,25 @@ void ggml_cuda_op_upscale(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
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GGML_ASSERT (src0->type == GGML_TYPE_F32);
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GGML_ASSERT ( dst->type == GGML_TYPE_F32);
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- const float sf0 = (float )dst->ne [0 ]/src0->ne [0 ];
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- const float sf1 = (float )dst->ne [1 ]/src0->ne [1 ];
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- const float sf2 = (float )dst->ne [2 ]/src0->ne [2 ];
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+ const int mode_flags = dst->op_params [0 ];
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+ const ggml_scale_mode mode = (ggml_scale_mode)(mode_flags & 0xFF );
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+
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+ float sf0 = (float )dst->ne [0 ]/src0->ne [0 ];
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+ float sf1 = (float )dst->ne [1 ]/src0->ne [1 ];
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+ float sf2 = (float )dst->ne [2 ]/src0->ne [2 ];
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const float sf3 = (float )dst->ne [3 ]/src0->ne [3 ];
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- upscale_f32_cuda (src0_d, dst_d, src0->nb [0 ], src0->nb [1 ], src0->nb [2 ], src0->nb [3 ], dst->ne [0 ], dst->ne [1 ], dst->ne [2 ], dst->ne [3 ], sf0, sf1, sf2, sf3, stream);
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+ if (mode == GGML_SCALE_MODE_NEAREST) {
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+ upscale_f32_cuda (src0_d, dst_d, src0->nb [0 ], src0->nb [1 ], src0->nb [2 ], src0->nb [3 ], dst->ne [0 ], dst->ne [1 ], dst->ne [2 ], dst->ne [3 ], sf0, sf1, sf2, sf3, stream);
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+ } else if (mode == GGML_SCALE_MODE_BILINEAR) {
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+ float pixel_offset = 0 .5f ;
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+ if (mode_flags & GGML_SCALE_FLAG_ALIGN_CORNERS) {
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+ sf0 = (float )(dst->ne [0 ] - 1 ) / (src0->ne [0 ] - 1 );
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+ sf1 = (float )(dst->ne [1 ] - 1 ) / (src0->ne [1 ] - 1 );
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+ pixel_offset = 0 .0f ;
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+ }
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+ upscale_f32_bilinear_cuda (src0_d, dst_d, src0->nb [0 ], src0->nb [1 ], src0->nb [2 ], src0->nb [3 ],
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+ src0->ne [0 ], src0->ne [1 ], dst->ne [0 ], dst->ne [1 ], dst->ne [2 ], dst->ne [3 ],
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+ sf0, sf1, sf2, sf3, pixel_offset, stream);
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+ }
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}
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