Skip to content

Commit aee39d5

Browse files
committed
0.8.4152
- further improvements
1 parent 54c6023 commit aee39d5

File tree

2 files changed

+107
-325
lines changed

2 files changed

+107
-325
lines changed

MIX/expandmd71/mpanimaldoomsday2.ini

Lines changed: 30 additions & 272 deletions
Original file line numberDiff line numberDiff line change
@@ -20,8 +20,8 @@
2020
; mbnq00@gmail.com
2121
; https://www.mbnq.pl/
2222
;
23-
; .ini Version: 0.8.4150
24-
; mod Version: 0.8.4150
23+
; .ini Version: 0.8.4152
24+
; mod Version: 0.8.4152
2525
;_____________________________________________________________________________________
2626

2727
;*******************************
@@ -44,57 +44,60 @@ YuriBarracks=yes
4444
;*******************************
4545

4646
[BRUTEPRIME]
47-
CanPassiveAquire=yes
48-
CanRetaliate=yes
49-
CloseRange=yes
50-
MovementZone=InfantryDestroyer
47+
TechLevel=1
48+
Bounty=yes
49+
Bounty.Value=100
5150

5251
[YURIPRMB]
53-
CanPassiveAquire=yes
54-
CanRetaliate=yes
52+
TechLevel=1
53+
Bounty=yes
54+
Bounty.Value=25
5555

5656
[MADCOWYR]
57-
TechLevel=5
58-
CanPassiveAquire=yes
59-
CanRetaliate=yes
57+
TechLevel=1
58+
Bounty=yes
59+
Bounty.Value=5
6060

6161
[YRDOG]
6262
TechLevel=1
63-
CanPassiveAquire=yes
64-
CanRetaliate=yes
63+
Bounty=yes
64+
Bounty.Value=2
6565

6666
[LIONKING]
6767
TechLevel=1
68-
CloseRange=no
69-
MovementZone=InfantryDestroyer
68+
Bounty=yes
69+
Bounty.Value=100
7070

7171
[CHRONOMONKEY]
7272
TechLevel=1
73-
CloseRange=yes
74-
Primary=ChimpBite
75-
ElitePrimary=ChimpBiteE
73+
Bounty=yes
74+
Bounty.Value=3
7675

7776
; Tiberium Jellyfish
7877
[JFISH]
79-
CanPassiveAquire=yes
80-
CanRetaliate=yes
81-
MovementZone=AmphibiousDestroyer
78+
TechLevel=1
79+
Bounty=yes
80+
Bounty.Value=3
8281

8382
[LUNRYR]; << Ptero >>
8483
UIName=NOSTR:Ptero
8584
Name=Animal Ptero
86-
TechLevel=6
85+
TechLevel=1
86+
Bounty=yes
87+
Bounty.Value=3
8788

8889
[YURI]
8990
TechLevel=1
91+
Bounty=yes
92+
Bounty.Value=2
9093

9194
[VIRUS]; << Alligator >>
9295
UIName=Name:Alligator
9396
Name=Animal Alligator
9497
Image=ALL
9598
Category=Soldier
9699
Primary=AlligatorBite
97-
Secondary=AlligatorAnimalSmash
100+
Secondary=VirtualScanner
98101
Prerequisite=YABRCK
99102
CrushSound=InfantrySquish
100103
Crushable=no
@@ -126,10 +129,8 @@ OmniCrushResistant=yes
126129
Size=2
127130
AllowedToStartInMultiplayer=yes
128131
ElitePrimary=AlligatorBiteE
129-
EliteSecondary=AlligatorAnimalSmashE
132+
;EliteSecondary=AlligatorAnimalSmashE
130133
IFVMode=0
131-
DefaultToGuardArea=yes
132-
;GuardRange=4
133134
SelfHealing=yes
134135
ImmuneToPsionics=no
135136
PixelSelectionBracketDelta=-8
@@ -190,12 +191,10 @@ EliteSecondary=VirtualScanner
190191
Natural=yes
191192
NotHuman=yes
192193
CloseRange=yes
193-
DefaultToGuardArea=yes
194-
;GuardRange=2
195194
ImmuneToPsionics=no
196195
PixelSelectionBracketDelta=-8
197196
Trainable=yes
198-
Occupier=no ;we don't want to see monkeys in buildings !
197+
Occupier=no
199198
Bounty=yes
200199
Bounty.Value=1
201200
IFVMode=12
@@ -268,8 +267,6 @@ Trainable=yes
268267
ImmuneToPsionics=no
269268
Bounty=yes
270269
Bounty.Value=3
271-
DefaultToGuardArea=yes
272-
;GuardRange=8
273270
CanBeReversed=no
274271
CloseRange=yes
275272
NotHuman=yes
@@ -284,7 +281,7 @@ Category=Soldier
284281
Primary=TRexBite
285282
Prerequisite=YABRCK
286283
;NoShadow=yes
287-
Secondary=TRexInfBite
284+
Secondary=VirtualScanner
288285
Strength=4000
289286
LeadershipRating=8
290287
EnterWaterSound=TanyaEntersWater
@@ -297,8 +294,6 @@ IsTilter=no
297294
SelfHealing=yes
298295
CrateGoodie=no
299296
Sight=8
300-
;GuardRange=8
301-
DefaultToGuardArea=yes
302297
Speed=8
303298
Owner=YuriCountry
304299
ForbiddenHouses=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs ;; good side can not build evil units //mbnq
@@ -333,7 +328,7 @@ CloseRange=yes
333328
OmniCrushResistant=yes
334329
Trainable=yes
335330
ElitePrimary=TRexBiteE
336-
EliteSecondary=TRexInfBiteE
331+
;EliteSecondary=TRexInfBiteE
337332
Bounty=yes
338333
Bounty.Value=10
339334
TiberiumHeal=yes
@@ -372,240 +367,3 @@ TechLevel=1
372367
AiBuildThis=no
373368

374369

375-
;*******************************
376-
; Warheads and Weapons
377-
;*******************************
378-
379-
[HollowPointAnimal]
380-
Verses=200%,100%,100%,1%,1%,1%,1%,1%,1%,1%,100% ; see note in comments above about 1%
381-
InfDeath=1
382-
AnimList=PIFF
383-
ProneDamage=100%
384-
Bullets=yes
385-
;--- phobos crit section --------------------------------------------------------------------
386-
Crit.Chance=0.04 ; (0.0-1.0)
387-
Crit.ApplyChancePerTarget=true
388-
Crit.ExtraDamage=10
389-
Crit.Affects=infantry,units ; (none|land|water|empty|infantry|units|buildings|all)
390-
Crit.AffectsHouses=all ; (none|owner/self|allies/ally|team|enemies/enemy|all)
391-
Crit.AnimList=smashmb ; list of animations
392-
Crit.AnimOnAffectedTargets=true
393-
Crit.SuppressWhenIntercepted=false
394-
;--------------------------------------------------------------------------------------------
395-
396-
[VirusAnimal]
397-
Verses=100%,100%,100%,15%,15%,15%,15%,15%,15%,15%,100% ; see note in comments above about 1%
398-
AnimList=PIFF
399-
ProneDamage=100%
400-
Bullets=yes
401-
InfDeath=8
402-
;--- phobos crit section --------------------------------------------------------------------
403-
Crit.Chance=0.04 ; (0.0-1.0)
404-
Crit.ApplyChancePerTarget=true
405-
Crit.ExtraDamage=10
406-
Crit.Affects=infantry,units ; (none|land|water|empty|infantry|units|buildings|all)
407-
Crit.AffectsHouses=all ; (none|owner/self|allies/ally|team|enemies/enemy|all)
408-
Crit.AnimList=smashmb ; list of animations
409-
Crit.AnimOnAffectedTargets=true
410-
Crit.SuppressWhenIntercepted=false
411-
;--------------------------------------------------------------------------------------------
412-
413-
[SmashingAnimal]
414-
Verses=0%,0%,0%,100%,20%,100%,0%,0%,0%,0%,0%
415-
InfDeath=10
416-
Wall=yes
417-
Wood=yes
418-
Rocker=yes
419-
MinDebris=1
420-
MaxDebris=3
421-
;--- phobos crit section --------------------------------------------------------------------
422-
Crit.Chance=0.04 ; (0.0-1.0)
423-
Crit.ApplyChancePerTarget=true
424-
Crit.ExtraDamage=10
425-
Crit.Affects=infantry,units ; (none|land|water|empty|infantry|units|buildings|all)
426-
Crit.AffectsHouses=all ; (none|owner/self|allies/ally|team|enemies/enemy|all)
427-
Crit.AnimList=smashmb ; list of animations
428-
Crit.AnimOnAffectedTargets=true
429-
Crit.SuppressWhenIntercepted=false
430-
;--------------------------------------------------------------------------------------------
431-
432-
[BatteringAnimal]
433-
Verses=100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
434-
InfDeath=10
435-
;GEF Unles we decide to put it back in DirectRocker=yes
436-
Wall=yes
437-
Wood=yes
438-
;--- phobos crit section --------------------------------------------------------------------
439-
Crit.Chance=0.04 ; (0.0-1.0)
440-
Crit.ApplyChancePerTarget=true
441-
Crit.ExtraDamage=10
442-
Crit.Affects=infantry,units ; (none|land|water|empty|infantry|units|buildings|all)
443-
Crit.AffectsHouses=all ; (none|owner/self|allies/ally|team|enemies/enemy|all)
444-
Crit.AnimList=smashmb ; list of animations
445-
Crit.AnimOnAffectedTargets=true
446-
Crit.SuppressWhenIntercepted=false
447-
;--------------------------------------------------------------------------------------------
448-
449-
[BatteringAnimalTREX]
450-
Verses=125%,125%,100%,75%,75%,75%,65%,65%,65%,100%,100%
451-
InfDeath=10
452-
;GEF Unles we decide to put it back in DirectRocker=yes
453-
Wall=yes
454-
Wood=yes
455-
;--- phobos crit section --------------------------------------------------------------------
456-
Crit.Chance=0.04 ; (0.0-1.0)
457-
Crit.ApplyChancePerTarget=true
458-
Crit.ExtraDamage=10
459-
Crit.Affects=infantry,units ; (none|land|water|empty|infantry|units|buildings|all)
460-
Crit.AffectsHouses=all ; (none|owner/self|allies/ally|team|enemies/enemy|all)
461-
Crit.AnimList=smashmb ; list of animations
462-
Crit.AnimOnAffectedTargets=true
463-
Crit.SuppressWhenIntercepted=false
464-
;--------------------------------------------------------------------------------------------
465-
466-
[AlligatorBite]
467-
Range=1.5
468-
CellRangefinding=yes
469-
Projectile=InvisibleLow
470-
Speed=100
471-
Damage=50
472-
ROF=30
473-
Warhead=VirusAnimal
474-
Report=AlligatorAttack
475-
476-
[AlligatorBiteE]
477-
Range=1.5
478-
CellRangefinding=yes
479-
Projectile=InvisibleLow
480-
Speed=100
481-
Damage=100
482-
ROF=25
483-
Warhead=VirusAnimal
484-
Report=AlligatorAttack
485-
486-
[AlligatorAnimalSmash]
487-
Damage=100
488-
ROF=60
489-
Range=1.5
490-
CellRangefinding=yes
491-
Speed=100
492-
Warhead=Smashing
493-
Report=AlligatorAttack
494-
Projectile=InvisibleLow
495-
FireInTransport=no
496-
497-
[AlligatorAnimalSmashE]
498-
Damage=150
499-
ROF=30
500-
Range=1.5
501-
CellRangefinding=yes
502-
Speed=100
503-
Warhead=Smashing
504-
Report=AlligatorAttack
505-
Projectile=InvisibleLow
506-
FireInTransport=no
507-
508-
[BearBite]
509-
Range=1.5
510-
CellRangefinding=yes
511-
Projectile=InvisibleLow
512-
Speed=100
513-
Damage=45
514-
ROF=30
515-
Warhead=Battering
516-
Report=BearAttack
517-
518-
[BearBiteE]
519-
Range=1.5
520-
CellRangefinding=yes
521-
Projectile=InvisibleLow
522-
Speed=100
523-
Damage=100
524-
ROF=20
525-
Warhead=BatteringAnimal
526-
Report=BearAttack
527-
528-
[BearAnimalSmash]
529-
Damage=100
530-
ROF=60
531-
Range=1.5
532-
CellRangefinding=yes
533-
Speed=100
534-
Warhead=Smashing
535-
Report=BearAttack
536-
Projectile=InvisibleLow
537-
FireInTransport=no
538-
539-
[BearAnimalSmashE]
540-
Damage=175
541-
ROF=30 ;30
542-
Range=1.5
543-
CellRangefinding=yes
544-
Speed=100
545-
Warhead=Smashing
546-
Report=BearAttack
547-
Projectile=InvisibleLow
548-
FireInTransport=no
549-
550-
[ChimpBite]
551-
Range=1.5
552-
CellRangefinding=yes
553-
Speed=100
554-
Damage=40
555-
ROF=30
556-
Warhead=BatteringAnimal
557-
Report=ChimpAttack
558-
Projectile=InvisibleLow
559-
FireInTransport=no
560-
561-
[ChimpBiteE]
562-
Range=1.5
563-
CellRangefinding=yes
564-
Speed=100
565-
Damage=50
566-
ROF=15
567-
Warhead=BatteringAnimal
568-
Report=ChimpAttack
569-
Projectile=InvisibleLow
570-
FireInTransport=no
571-
572-
[TRexBite]
573-
Range=1.5
574-
CellRangefinding=yes
575-
Projectile=InvisibleLow
576-
Speed=100
577-
Damage=75
578-
ROF=30
579-
Warhead=BatteringAnimalTREX
580-
Report=TrexAttack
581-
582-
[TRexInfBite]
583-
Range=1.5
584-
CellRangefinding=yes
585-
Projectile=InvisibleLow
586-
Speed=100
587-
Damage=175
588-
ROF=30
589-
Warhead=BatteringAnimalTREX
590-
Report=TrexAttack
591-
592-
[TRexBiteE]
593-
Range=1.5
594-
CellRangefinding=yes
595-
Projectile=InvisibleLow
596-
Speed=100
597-
Damage=125
598-
ROF=20
599-
Warhead=BatteringAnimalTREX
600-
Report=TrexAttack
601-
602-
[TRexInfBiteE]
603-
Range=1.5
604-
CellRangefinding=yes
605-
Projectile=InvisibleLow
606-
Speed=100
607-
Damage=225
608-
ROF=20
609-
Warhead=BatteringAnimalTREX
610-
Report=TrexAttack
611-

0 commit comments

Comments
 (0)