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0.8.3607
- added ai base size gui
1 parent a51fa01 commit 8d4a129

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4 files changed

+146
-1
lines changed

4 files changed

+146
-1
lines changed

INI/Map Code/aibases0.ini

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;
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; mbnq00@gmail.com
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; https://www.mbnq.pl/
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;
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; .ini Version: 0.8.3607
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; mod Version: 0.8.3607
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;
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; Do not edit if you are a Player!
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;_____________________________________________________________________________________
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; [BFMeteorStormSpecial]
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; SW.AutoFire=no
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; SW.AlwaysGranted=no
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; SW.AllowPlayer=no
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; SW.AllowAI=no
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INI/Map Code/aibases1.ini

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;
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; mbnq00@gmail.com
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; https://www.mbnq.pl/
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;
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; .ini Version: 0.8.3607
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; mod Version: 0.8.3607
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;
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; Do not edit if you are a Player!
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;_____________________________________________________________________________________
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; [BFMeteorStormSpecial]
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; SW.AutoFire=no
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; SW.AlwaysGranted=no
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; SW.AllowPlayer=no
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; SW.AllowAI=no
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[AI]
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PowerSurplus=40
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BaseSizeAdd=20
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RefineryLimit=4
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BarracksLimit=8
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WarLimit=4
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DefenseLimit=60
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AALimit=30
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AIBaseSpacing=3
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INI/Map Code/aibases2.ini

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;
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;
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;
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; mbnq00@gmail.com
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; https://www.mbnq.pl/
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;
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; .ini Version: 0.8.3607
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; mod Version: 0.8.3607
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;
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; Do not edit if you are a Player!
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;_____________________________________________________________________________________
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; [BFMeteorStormSpecial]
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; SW.AutoFire=no
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; SW.AlwaysGranted=no
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; SW.AllowPlayer=no
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; SW.AllowAI=no
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[AI]
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PowerSurplus=100
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BaseSizeAdd=24
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RefineryLimit=6
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BarracksLimit=8
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WarLimit=6
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DefenseLimit=80
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AALimit=40
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AIBaseSpacing=3
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Resources/GameLobbyBase.ini

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@@ -340,13 +340,15 @@ $CC-GODD70=cmbXPMultiplier:GameLobbyDropDown
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$CC-GODD71=cmbDebugBF:GameLobbyDropDown
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$CC-GODD72=chkMeteors:GameLobbyCheckBox
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$CC-GODD73=cmbMeteorsBF:GameLobbyDropDown
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$CC-GODD74=cmbAIBasesBF:GameLobbyDropDown
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$CC01=BtnSaveLoadGameOptions:XNAClientButton
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$CCBF10=lblXPMult:XNALabel
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$CCBF11=lblDebugBF:XNALabel
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$CCBF12=lblMeteorsBF:XNALabel
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$CCBF14=lblAIBasesBF:XNALabel
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$CC01=BtnSaveLoadGameOptions:XNAClientButton
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[BtnSaveLoadGameOptions]
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$Width=OPEN_BUTTON_WIDTH
@@ -660,6 +662,27 @@ $Y=getY(cmbMeteorsBF) - LABEL_SPACING - DEFAULT_LBL_HEIGHT
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Enabled=yes
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Visible=yes
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[cmbAIBasesBF]
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OptionName=AI Base Size
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Items=INI/Map Code/aibases0.ini,INI/Map Code/aibases1.ini,INI/Map Code/aibases2.ini
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ItemLabels=Normal,High,Extreme
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DataWriteMode=MapCode
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DefaultIndex=0
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ToolTip=Use this on your own risk.
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$Width=GAME_OPTION_DD_WIDTH
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$Height=GAME_OPTION_DD_HEIGHT
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$X=getX(cmbMeteorsBF)
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$Y=getY(cmbMeteorsBF) - GAME_OPTION_DD_HEIGHT - GAME_OPTION_DD_HEIGHT - LOBBY_PANEL_SPACING
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Enabled=yes
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Visible=yes
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[lblAIBasesBF]
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Text=AI Base Size:
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$X=getX(cmbAIBasesBF)
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$Y=getY(cmbAIBasesBF) - LABEL_SPACING - DEFAULT_LBL_HEIGHT
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Enabled=yes
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Visible=yes
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; Window Border Sides
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[panelBorderTop]

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