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0.8.4105
- zombie gamemode update
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1 file changed

+115
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MIX/expandmd71/mpzombie.ini

Lines changed: 115 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -20,8 +20,8 @@
2020
; mbnq00@gmail.com
2121
; mbnq.pl
2222
;
23-
; .ini Version: 0.8.4104
24-
; mod Version: 0.8.4104
23+
; .ini Version: 0.8.4105
24+
; mod Version: 0.8.4105
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;_____________________________________________________________________________________
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2727
;*******************************
@@ -125,7 +125,7 @@ AiBuildThis=no
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[JUMPJET]
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TechLevel=-1
127127

128-
[ZEDBF] ;zzzz
128+
[ZEDBF] ;zzzzZZZZ
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Agent=no
130130
AllowedToStartInMultiplayer=yes
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AmbientSound=mbnqdummy
@@ -138,7 +138,7 @@ Bombable=yes
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Bounty.Value=1
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Bounty=yes
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BuildLimit=2147483640
141-
BuildTimeMultiplier=1.0
141+
BuildTimeMultiplier=0.5
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;C4=no
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CanBeReversed=no
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CanDisguise=no
@@ -147,7 +147,6 @@ CanRetaliate=yes
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Category=Soldier
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Cloakable=no
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CloseRange=yes
150-
CloseRange=yes
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Cost=50
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CrateGoodie=no
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CreateSound=mbnqdummy
@@ -168,7 +167,7 @@ Engineer=no
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Explodes=no
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ForbiddenHouses=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
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Fraidycat=no
171-
GuardRange=3
170+
GuardRange=8
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IFVMode=1
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Image=mumymb
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ImmuneToPoison=no
@@ -201,6 +200,7 @@ Points=2
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Prerequisite=Barracks
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PreventAttackMove=no
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Primary=Punch
203+
Saboteur=no
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Secondary=Smash
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SecretHouses=YuriCountry
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SelfHealing=no
@@ -225,11 +225,103 @@ UIName=NOSTR:Zombie
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Unnatural=yes
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UseOwnName=true
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VeteranAbilities=SIGHT,FASTER,STRONGER
228-
VoiceAttack=MummyMove
228+
VoiceAttack=mbnqdummy ;MummyMove
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VoiceFeedback=mbnqdummy ;MummyMove
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VoiceMove=MummyMove
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VoiceSelect=MummySelect
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VoiceSpecialAttack=MummyMove
233+
Promote.EliteType=BRUTE
234+
Promote.EliteExperience=-2.0
235+
236+
[ZEDBF2] ;zzzzZZZZ
237+
Agent=no
238+
AllowedToStartInMultiplayer=no
239+
AmbientSound=mbnqdummy
240+
AutoDeath.Behavior=kill
241+
AutoDeath.VanishAnimation=
242+
AutoDeath.AfterDelay=32000
243+
BombSight=0
244+
Bombable=yes
245+
Bounty.Value=5
246+
Bounty=yes
247+
BuildLimit=2147483640
248+
BuildTimeMultiplier=0.5
249+
CanBeReversed=no
250+
CanDisguise=no
251+
CanPassiveAquire=yes
252+
CanRetaliate=yes
253+
Category=Soldier
254+
Cloakable=no
255+
CloseRange=yes
256+
Cost=100
257+
CrateGoodie=no
258+
Crushable=no
259+
DeathWeapon=DefaultDeathWeapon
260+
DefaultToGuardArea=yes
261+
DeployFire=no
262+
Deployer=no
263+
DetectDisguise=no
264+
EVA.Lost=none
265+
EliteAbilities=SELF_HEAL,FIREPOWER,ROF
266+
EliteOccupyWeapon=PunchE
267+
ElitePrimary=PunchE
268+
EliteSecondary=SmashE
269+
Engineer=no
270+
Explodes=no
271+
ForbiddenHouses=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs
272+
Fraidycat=no
273+
GuardRange=8
274+
IFVMode=0
275+
ImmuneToPoison=yes
276+
ImmuneToPsionicWeapons=yes
277+
ImmuneToPsionics=yes
278+
ImmuneToRadiation=yes
279+
ImmuneToVeins=yes
280+
Infiltrate=no
281+
Insignia.ShowEnemy=yes
282+
Insignificant=no
283+
;IsCow=yes
284+
IsSelectableCombatant=yes
285+
LeadershipRating=3
286+
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
287+
MovementZone=InfantryDestroyer ;Infantry
288+
Name=Zombie
289+
Natural=no
290+
Nominal=yes
291+
NotHuman=yes
292+
Occupier=no
293+
OccupyWeapon=Punch
294+
OpenTransportWeapon=0
295+
Owner=YuriCountry
296+
PermaDisguise=no
297+
PhysicalSize=2
298+
Pip=red
299+
PixelSelectionBracketDelta=-8
300+
Points=5
301+
Prerequisite=Barracks
302+
PreventAttackMove=no
303+
Primary=Punch
304+
Saboteur=no
305+
Secondary=Smash
306+
SecretHouses=YuriCountry
307+
SelfHealing=no
308+
Sensors=yes
309+
SensorsSight=4
310+
Soylent=50
311+
SpecialThreatValue=1
312+
SpeedType=Foot
313+
StupidHunt=no
314+
TechLevel=1
315+
Teleporter=no
316+
ThreatPosed=0
317+
TiberiumHeal=yes
318+
TiberiumProof=yes
319+
TiberiumRemains=yes
320+
Trainable=yes
321+
UIName=NOSTR:Zombie Brute
322+
Unnatural=yes
323+
UseOwnName=true
324+
VeteranAbilities=SIGHT,FASTER,STRONGER
233325

234326
[LUNRYR] ;out of action
235327
Cost=50
@@ -262,10 +354,20 @@ $Inherits=ZEDBF
262354
$Inherits=ZEDBF
263355

264356
[BRUTE]
265-
$Inherits=ZEDBF
357+
$Inherits=ZEDBF2
358+
TechLevel=-1
359+
Primary=Punch
360+
Secondary=Smash
361+
Promote.EliteType=BRUTEPRIME
362+
Promote.EliteExperience=-2.0
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267364
[BRUTEPRIME]
268-
$Inherits=ZEDBF
365+
$Inherits=ZEDBF2
366+
Primary=Punch
367+
Secondary=Smash
368+
TechLevel=-1
369+
LeadershipRating=7
370+
GuardRange=16
269371

270372
[YURI]
271373
$Inherits=ZEDBF
@@ -306,6 +408,8 @@ Crit.AnimList=smashmb ; list of animations
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Crit.AnimOnAffectedTargets=true
307409
Crit.SuppressWhenIntercepted=false
308410
;--------------------------------------------------------------------------------------------
411+
EMP.Duration=10
412+
EMP.Cap=30
309413

310414
[Smashing]
311415
;none,flak,plate,light,medium,heavy,wood,steel,concrete,special_1,special_2
@@ -326,6 +430,8 @@ Crit.AnimList=smashmb ; list of animations
326430
Crit.AnimOnAffectedTargets=true
327431
Crit.SuppressWhenIntercepted=false
328432
;--------------------------------------------------------------------------------------------
433+
EMP.Duration=10
434+
EMP.Cap=30
329435

330436
; Infantry smashing by Brute
331437
[Punch]

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