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0.8.3506
- added meteors - removed meteors from bfrmx_manhattan map
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+202
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INI/Game Options/meteors.ini

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;
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;
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;
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; mbnq00@gmail.com
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; https://www.mbnq.pl/
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;
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; .ini Version: 0.8.3506
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; mod Version: 0.8.3506
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;
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; Do not edit if you are a Player!
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;_____________________________________________________________________________________
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29+
[BFMeteorStormSpecial]
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SW.AutoFire=no
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SW.AlwaysGranted=no
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SW.AllowPlayer=no
33+
SW.AllowAI=no

MIX/expandmd71/artmd.ini

Lines changed: 33 additions & 22 deletions
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@@ -20,8 +20,8 @@
2020
; mbnq00@gmail.com
2121
; mbnq.pl
2222
;
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; .ini Version: 0.8.3401
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; mod Version: 0.8.3401
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; .ini Version: 0.8.35051
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; mod Version: 0.8.35051
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;
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; GFX/ART settings
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;
@@ -20279,55 +20279,62 @@ ShouldFogRemove=false
2027920279
; Larger meteor
2028020280
[METLARGE]
2028120281
Elasticity=0.0
20282-
MaxXYVel=100.0
20283-
MinZVel=-50.0
20282+
MaxXYVel=60.0
20283+
MinZVel=-100.0
2028420284
ExpireAnim=TWLT070
20285-
Damage=5000000
20285+
Damage=100
2028620286
DamageRadius=300
20287-
Warhead=Meteorite
20287+
Warhead=BFMeteorWH3
2028820288
IsMeteor=true
20289+
IsTiberium=true
20290+
TiberiumSpawnType=GEM01
2028920291
Spawns=METDEBRI
20290-
SpawnCount=5
20292+
SpawnCount=14
2029120293
LoopStart=0
2029220294
LoopEnd=8
2029320295
LoopCount=-1
2029420296
RandomRate=220,500
2029520297
;DetailLevel=0
20296-
TrailerAnim=SMOKEY2
20298+
TrailerAnim=NUKEPUFF ;SMOKEY2
2029720299
TrailerSeperation=1
20298-
Report=METEOR1
20300+
Report=Flare
20301+
Crater=yes
20302+
Scorch=yes
2029920303

2030020304
; Small meteor
2030120305
[METSMALL]
2030220306
Elasticity=0.0
20303-
MinZVel=-50.0
20304-
MaxXYVel=100.0
20305-
ExpireAnim=TWLT100
20306-
Damage=5000000
20307-
DamageRadius=300
20308-
Warhead=Meteorite
20307+
MinZVel=-80.0
20308+
MaxXYVel=160.0
20309+
ExpireAnim=CRIVEXP2 ;TWLT100
20310+
Damage=75
20311+
DamageRadius=200
20312+
Warhead=BFMeteorWH3
2030920313
IsMeteor=true
2031020314
IsTiberium=true
20315+
TiberiumSpawnType=GEM02
2031120316
Spawns=METDEBRI
2031220317
SpawnCount=7
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LoopStart=0
2031420319
LoopEnd=8
2031520320
LoopCount=-1
2031620321
RandomRate=220,500
2031720322
;DetailLevel=0
20318-
TrailerAnim=METSTRAL
20323+
TrailerAnim=DURASMOKE ;METSTRAL ;METSTRAL
2031920324
TrailerSeperation=1
20320-
Report=METEOR2
20325+
Report=Flare
20326+
Crater=yes
20327+
Scorch=yes
2032120328

2032220329
; Meteor impact debris
2032320330
[METDEBRI]
2032420331
Elasticity=0.0
2032520332
MinZVel=40.0
20326-
MaxXYVel=18.0
20327-
ExpireAnim=TWLT070
20333+
MaxXYVel=12.0
20334+
ExpireAnim=TWLT070T ;TWLT070
2032820335
Damage=40
2032920336
DamageRadius=100
20330-
Warhead=TankOGas
20337+
Warhead=BFMeteorWH3 ;TankOGas
2033120338
IsTiberium=true
2033220339
LoopStart=0
2033320340
LoopEnd=8
@@ -20337,8 +20344,12 @@ Rate=500
2033720344
RandomRate=220,500
2033820345
Bouncer=yes
2033920346
;TiberiumRadius=1
20340-
TiberiumSpawnType=TIB01
20341-
Report=METHIT1
20347+
TiberiumSpawnType=GEM03
20348+
Report=howitzerattacke ;METHIT1
20349+
Crater=yes
20350+
Scorch=yes
20351+
TrailerAnim=SMOKEY2 ;DURASMOKE ;SMOKEY2
20352+
TrailerSeperation=1
2034220353

2034320354
;Meteor smoke trail
2034420355
[METSTRAL]

MIX/expandmd71/rulesmd.ini

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@@ -20,8 +20,8 @@
2020
; mbnq00@gmail.com
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; https://www.mbnq.pl/
2222
;
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; .ini Version: 0.8.3503
24-
; mod Version: 0.8.3503
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; .ini Version: 0.8.3505
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; mod Version: 0.8.3505
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;
2626
; General Settings
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;_____________________________________________________________________________________
@@ -3107,6 +3107,13 @@ Mutant=Special
31073107
1108=dummyamb
31083108

31093109

3110+
3111+
4000=METLARGE
3112+
4001=METSMALL
3113+
4002=METDEBRI
3114+
4003=METSTRAL
3115+
4004=METLTRA
3116+
31103117
; *** Animation List ***
31113118
; This is the complete list of voxel animations available.
31123119
; VoxelAnims are meant to be flying debris. Things like
@@ -3205,6 +3212,7 @@ Mutant=Special
32053212
18=ForceShieldSpecialAI
32063213
19=ChronoLegionSpecialMB
32073214
20=YuriAISpecial1
3215+
21=BFMeteorStormSpecial
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32093217
; *** Warhead List **
32103218
; This is a list of the various types of warheads available in the game
@@ -3350,6 +3358,9 @@ Mutant=Special
33503358
139=BatteringAnimal
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140=BatteringAnimalTREX
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141=MechanicalMB2
3361+
142=BFMeteorWH
3362+
143=BFMeteorWH2
3363+
144=BFMeteorWH3
33533364

33543365
; ******* Multiplayer Dialog Settings *******
33553366
; These are the multiplayer dialog settings. Does not apply to Westwood chat,
@@ -26662,9 +26673,21 @@ BaseNormal=no ;psst....IsBase isn't a Rules flag
2666226673
; UseFireParticles=Should the weapon spawn a flame particle system? (def=no)
2666326674
; Warhead=warhead to attach to projectile
2666426675

26676+
[BFMeteorSpawner]
26677+
Damage=1 ; doesn't matter
26678+
ROF=1 ; doesn't do anything
26679+
Range=1 ; doesn't do anything
26680+
;Burst=5 ; sadly can't be used here
26681+
Projectile=null ; doesn't matter
26682+
Speed=1 ; doesn't matter
26683+
Warhead=BFMeteorWH2 ; this is needed to be able to fire sw
26684+
ExtraWarheads=BFMeteorWH,BFMeteorWH,BFMeteorWH ; this actually spawns meteors
26685+
;ExtraWarheads.DetonationChances=33%,33%,33% ; i couldn't get it to work, i dunno what a Phobos black magic format is
26686+
;ROF.RandomDelay=1260,2120 ; doesn't matter
26687+
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[MineBomb7]
2666626689
Projectile=Invisible
26667-
Damage=1000
26690+
Damage=1500
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Warhead=TerrorBombWH7
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Anim=RING1
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Range=3
@@ -33391,12 +33414,12 @@ Tiberium=yes
3339133414
Particle=MbBoomSys
3339233415

3339333416
[NUKE]
33394-
CellSpread=18 ;was 14
33395-
PercentAtMax=.02 ;used to be .8
33417+
CellSpread=18 ;was 14
33418+
PercentAtMax=.02 ;used to be .8
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WallAbsoluteDestroyer=yes
3339733420
Wood=yes
3339833421
Verses=100%,100%,100%,200%,100%,100%,60%,100%,8%,100%,100%
33399-
InfDeath=7;
33422+
InfDeath=7
3340033423
Sparky=no
3340133424
Tiberium=yes
3340233425
;AnimList=NUKEBALL ; SJM: Activated from code now... see Bullet AI
@@ -33999,7 +34022,7 @@ CellSpread=16 ;6; just for the damage now. Capture range is DominatorCaptureRa
3399934022
Radiation=yes
3400034023
Bright=yes
3400134024
;Tiberium=yes
34002-
Sparky=yes
34025+
Sparky=no
3400334026
Wall=yes
3400434027
Wood=yes
3400534028
;WallAbsoluteDestroyer=yes
@@ -34021,7 +34044,7 @@ CellSpread=2 ;6; just for the damage now. Capture range is DominatorCaptureRan
3402134044
;Radiation=yes
3402234045
Bright=yes
3402334046
;Tiberium=yes
34024-
;Sparky=yes
34047+
;Sparky=yes ;don't use it!
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ShakeXlo=50
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ShakeXhi=100
3402734050
ShakeYlo=10
@@ -34059,6 +34082,46 @@ Crit.AnimOnAffectedTargets=true
3405934082
Crit.SuppressWhenIntercepted=false
3406034083
;--------------------------------------------------------------------------------------------
3406134084

34085+
;warhead that spawns meteor anims, doesn't make damage
34086+
[BFMeteorWH]
34087+
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
34088+
CreateAnimsOnZeroDamage=true
34089+
AnimList=METLARGE,METSMALL
34090+
AnimList.PickRandom=true
34091+
AnimList.CreationInterval=0.85
34092+
PreventScatter=yes
34093+
34094+
;just a dummy warhead to trigger superweapon and weapon, doesn't make damage
34095+
[BFMeteorWH2]
34096+
Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0%
34097+
Conventional=no
34098+
PreventScatter=yes
34099+
34100+
;warhead used for METLARGE, METSMALL and METDEBRI
34101+
[BFMeteorWH3]
34102+
CellSpread=2
34103+
PercentAtMax=.5
34104+
Wall=yes
34105+
Wood=yes
34106+
;None, Flak, Plate, Light, Medium, Heavy, Wood, Steel, Concrete ,Special_1, Special_2
34107+
Verses=100%,100%,100%,90%,80%,70%,100%,70%,60%,0%,0%
34108+
Conventional=yes
34109+
Rocker=yes
34110+
InfDeath=4 ; burn
34111+
; AnimList=RING1 ; this is not going to be played anyway
34112+
; AnimList.PickRandom=true
34113+
; CreateAnimsOnZeroDamage=true
34114+
Tiberium=yes
34115+
; Sparky=no ; don't use this
34116+
Bright=yes
34117+
Fire=yes
34118+
CombatLightSize=400%
34119+
Particle=MbBoomSys
34120+
PreventScatter=yes
34121+
DecloakDamagedTargets=true
34122+
AffectsAllies=yes
34123+
AffectsOwner=yes
34124+
3406234125

3406334126
; **************************************************************************
3406434127
; ***************************** Terrain ************************************
@@ -37988,6 +38051,57 @@ DisableableFromShell=no ; gs this determines which superweapons are turned off b
3798838051
FlashSidebarTabFrames=0; default is always, put 0 for never, or a number for x
3798938052
Money.Amount=-500
3799038053

38054+
;superweapon
38055+
[BFMeteorStormSpecial]
38056+
UIName=NOSTR:Meteor Storm
38057+
Name=BF Meteor Storm
38058+
IsPowered=false
38059+
RechargeTime=16 ; reload time in "minutes"
38060+
;PreClick=yes
38061+
Range=6 ; just for the aiming circle
38062+
LineMultiplier=0
38063+
EVA.Detected=
38064+
EVA.Ready=
38065+
EVA.Activated=
38066+
Cursor=null
38067+
RechargeVoice=
38068+
ChargingVoice=
38069+
ImpatientVoice=
38070+
SuspendVoice=
38071+
SidebarImage=null
38072+
ShowTimer=no
38073+
DisableableFromShell=no ; we will disable it from cncnet lobby gui
38074+
FlashSidebarTabFrames=0
38075+
Type=GenericWarhead
38076+
Action=none
38077+
SW.Warhead=BFMeteorWH2
38078+
SW.Range=6 ; this doesn't do anything
38079+
SW.Damage=1 ; shouldn't be needed, just in case
38080+
38081+
SW.UseAITargeting=yes
38082+
SW.AITargeting=LightningRandom
38083+
SW.AutoFire=yes
38084+
SW.ManualFire=no
38085+
SW.RequiredHouses=YuriCountry
38086+
SW.AITargeting.Constraints=Enemy
38087+
38088+
SW.AlwaysGranted=yes
38089+
SW.FireIntoShroud=yes
38090+
SW.CreateRadarEvent=yes
38091+
SW.AllowPlayer=no
38092+
SW.AllowAI=yes
38093+
SW.Deferment=1000 ; doesn't do anything anyway
38094+
; SW.AnimationVisibility=all
38095+
; SW.Animation=CRIVEXP2
38096+
SW.ActivationSound=WarningAlarm ; doesn't work
38097+
SW.Sound=NukeLaunch
38098+
SW.TimerVisibility=owner
38099+
Money.Amount=0
38100+
;Message.Ready=NOSTR:Dunno what to write here, like meteors ready? doesn't make sense
38101+
Message.Launch=NOSTR:Meteors Incomming!
38102+
Message.Activate=NOSTR:Meteors Incomming!
38103+
Detonate.Weapon=BFMeteorSpawner
38104+
3799138105
; ******* Globals Variable Names *******
3799238106
; These must be constant throughout all scenarios based on these
3799338107
; rules. These are numbered starting from zero. Do not change the

MIX/expandmd71/soundmd.ini

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;
2020
; mbnq00@gmail.com
2121
;
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; .ini Version: 0.8.20
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; mod Version: 0.8.20
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; .ini Version: 0.8.3506
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; mod Version: 0.8.3506
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;_____________________________________________________________________________________
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;[NameOfSoundEvent]

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