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fix: missing chat message events
Noticed with demos recorded with MatchZy
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pkg/demoinfocs/net_messages.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -128,7 +128,7 @@ func (p *parser) handleMessageSayText2(msg *msgs2.CUserMessageSayText2) {
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})
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switch msg.GetMessagename() {
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case "Cstrike_Chat_All":
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case "Cstrike_Chat_All", "Cstrike_Chat_AllSpec":
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fallthrough
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case "Cstrike_Chat_AllDead":
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sender := p.gameState.playersByEntityID[int(msg.GetEntityindex())]

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