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Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -6,11 +6,22 @@ Critical fixes and improvements for developers using Windows OS and developers u
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- Fix a bug where long-term cache wasn't working as intended during development time on Windows machines.
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- Fix a bug where caching system caused app freezes on launch.
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- Fix a bug where JsonUtility couldn't parse response JSON on IL2CPP builds.
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- Fix LoadView procedure which allows developers to (controllably) jump to different locations on map.
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- Add new settings under image, terrain and vector modules to help limit and control their work.
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- Change TileCreator class to work through an interface.
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- Fix the compilation issues in the test module.
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- Fix and update the MapDebug module.
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- Fix a bug where vector module didn't respect zoom level limits on first view load.
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- Fix a bug where the root object for runtime generated vector entity visuals didn't positioned correctly.
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New
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- Add TileLoaded and TileUnloading events to MapboxMap class, along with LoadViewStarting and LoadViewCompleted events.
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- Add MapboxAttribution prefab
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- Add ability to enable/disable telemetry collection through attribution prefab
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Improvements
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- Change the scheduling system in data fetching and task management systems to decrease the complexity, making it easier to control and improve performance on highly dynamic maps.
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