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1 | 1 | use bevy::{
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2 | 2 | app::App,
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3 |
| - asset::{AssetPlugin, AssetServer}, |
4 |
| - prelude::{AppTypeRegistry, Children, Entity, HierarchyPlugin, Parent, World}, |
| 3 | + asset::AssetPlugin, |
| 4 | + prelude::{Children, Entity, HierarchyPlugin, Parent, World}, |
5 | 5 | reflect::{Reflect, TypeRegistration},
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6 |
| - MinimalPlugins, |
7 | 6 | };
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8 | 7 | use bevy_mod_scripting_core::{
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9 | 8 | bindings::{
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10 | 9 | access_map::ReflectAccessId, pretty_print::DisplayWithWorld, script_value::ScriptValue,
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11 |
| - ReflectAllocator, ReflectReference, ScriptTypeRegistration, WorldAccessGuard, |
12 |
| - WorldCallbackAccess, |
| 10 | + ScriptTypeRegistration, WorldAccessGuard, |
13 | 11 | },
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14 | 12 | context::ContextLoadingSettings,
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15 | 13 | error::ScriptError,
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16 | 14 | event::CallbackLabel,
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17 |
| - script::ScriptId, |
18 | 15 | };
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19 | 16 | use bevy_mod_scripting_functions::ScriptFunctionsPlugin;
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20 | 17 | use bevy_mod_scripting_lua::{
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21 |
| - bindings::{ |
22 |
| - reference::LuaReflectReference, |
23 |
| - world::{GetWorld, LuaWorld}, |
24 |
| - }, |
| 18 | + bindings::{reference::LuaReflectReference, world::GetWorld}, |
25 | 19 | lua_context_load, lua_handler,
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26 |
| - prelude::{Lua, LuaFunction, LuaHookTriggers}, |
| 20 | + prelude::{Lua, LuaFunction}, |
27 | 21 | LuaScriptingPlugin,
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28 | 22 | };
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29 | 23 | use libtest_mimic::{Arguments, Failed, Trial};
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30 | 24 | use std::{
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31 |
| - any::TypeId, |
32 | 25 | borrow::Cow,
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33 | 26 | fs::{self, DirEntry},
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34 | 27 | io, panic,
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