Releases: maelbecel/R-Type
Releases · maelbecel/R-Type
v1.0.1
What's Changed
- Documentation (./Examples/ApplicationWithSpriteRenderer) by @PharaEthan in #1
- Compilation (./): add stb_image to the cmake compilation by @PharaEthan in #2
- Game engine by @PharaEthan in #3
- Repository (./R-Type): add the r-type folder for game logic by @PharaEthan in #4
- Fix/workflows by @maelbecel in #6
- fix (workflows/): fix the compilation test to the workflow by @maelbecel in #7
- Fix (./GameEngine/src/Exodia/Core/Key) by @PharaEthan in #8
- Compilation (./): add Asio to the 3rd-party cmake installer by @PharaEthan in #9
- Feat/engine default component by @PharaEthan in #10
- Compilation/asio by @PharaEthan in #11
- Fix (./ECS/{Entity-World} && ./Script): by @PharaEthan in #12
- Feat/game engine default system by @PharaEthan in #13
- Merge/master to dev by @EnzoGrn in #14
- Feat/engine default component by @PharaEthan in #16
- Documentation (./RFC.txt) by @RoheeAxel in #5
- merge (refactor/makesh -> dev); by @EnzoGrn in #15
- Merge/fix merge by @EnzoGrn in #18
- Game engine by @PharaEthan in #17
- Merge/fix merge by @EnzoGrn in #19
- Merge/fix merge by @EnzoGrn in #20
- refactor (.github/workflows/mirroring.yml): change the command line by @EnzoGrn in #21
- Dev by @PharaEthan in #22
- Compilation/vcpkg by @PharaEthan in #23
- fix (./.github/workflows/mirroring.yml) by @PharaEthan in #25
- fix (./workflows/mirroring.yml) by @PharaEthan in #27
- fix (./workflows/mirroring.yml) by @PharaEthan in #28
- fix (./workflows/mirroring.yml) by @PharaEthan in #29
- fix (./workflows/mirroring.yml) by @PharaEthan in #30
- fix (./workflows/mirroring.yml) by @PharaEthan in #31
- fix (./workflows/mirroring.yml) by @PharaEthan in #32
- Merge by @PharaEthan in #33
- Dev by @PharaEthan in #26
- Rebase server from dev by @PharaEthan in #34
- Compilation (./vcpkg.json): now we download asio and not boost asio by @PharaEthan in #35
- Dev by @PharaEthan in #37
- Dev by @PharaEthan in #36
- fix (./Exodia/ECS/System/Collision) by @PharaEthan in #39
- Fix (./Exodia/ECS/World): remove the segfault on entity delete by @PharaEthan in #40
- Feat/network wrapper by @thomasjuin1 in #38
- Fix (./GameEngine/Exodia/ECS/World): now we can create entity with UUID by @PharaEthan in #42
- Feat (./Asset-Manager) by @PharaEthan in #41
- Fix/gameengine component by @PharaEthan in #43
- Game editor by @PharaEthan in #44
- Game engine by @PharaEthan in #45
- Dev by @PharaEthan in #46
- fix (./Exodia/ECS/Component): now we can get the component with a string by @PharaEthan in #47
- Feat/network lib by @RoheeAxel in #48
- Game editor by @PharaEthan in #49
- fix (GameEngine/ && Exodia/): fix compilation of game editor by @EnzoGrn in #51
- Game editor by @PharaEthan in #52
- Game engine by @PharaEthan in #50
- Dev by @EnzoGrn in #54
- Fix/merge dev by @PharaEthan in #55
- Dev by @PharaEthan in #53
- merge dev into game-engine by @EnzoGrn in #57
- Dev by @EnzoGrn in #58
- Feat/basic network by @RoheeAxel in #59
- merge (server->dev): merge server into dev by @RoheeAxel in #60
- Docs by @maelbecel in #61
- Fix/merge by @EnzoGrn in #66
- Doc/network by @RoheeAxel in #65
- Fix/compilation by @PharaEthan in #64
- Merge (dev->server) by @RoheeAxel in #67
- merge (dev => main): update main branch by @EnzoGrn in #68
- Fix/texture sending by @PharaEthan in #71
- Feat/script serialise by @PharaEthan in #72
- Feat/sound system by @PharaEthan in #75
- Fix/compilation windows by @PharaEthan in #70
- Game engine by @PharaEthan in #76
- docs(CONTRIBUTING.md): add CONTRIBUTING guidelines by @EnzoGrn in #77
- Documentation (./Readme.md) by @PharaEthan in #73
- Documentation/readme.md by @maelbecel in #80
- Feat/send game by @PharaEthan in #81
- Fix/cicd by @maelbecel in #79
- Dev by @PharaEthan in #82
- Docs by @maelbecel in #83
New Contributors
- @RoheeAxel made their first contribution in #5
Full Changelog: https://github.com/maelbecel/R-Type/commits/main
v1.0.0
What's Changed
- Documentation (./Examples/ApplicationWithSpriteRenderer) by @PharaEthan in #1
- Compilation (./): add stb_image to the cmake compilation by @PharaEthan in #2
- Game engine by @PharaEthan in #3
- Repository (./R-Type): add the r-type folder for game logic by @PharaEthan in #4
- Fix/workflows by @maelbecel in #6
- fix (workflows/): fix the compilation test to the workflow by @maelbecel in #7
- Fix (./GameEngine/src/Exodia/Core/Key) by @PharaEthan in #8
- Compilation (./): add Asio to the 3rd-party cmake installer by @PharaEthan in #9
- Feat/engine default component by @PharaEthan in #10
- Compilation/asio by @PharaEthan in #11
- Fix (./ECS/{Entity-World} && ./Script): by @PharaEthan in #12
- Feat/game engine default system by @PharaEthan in #13
- Merge/master to dev by @EnzoGrn in #14
- Feat/engine default component by @PharaEthan in #16
- Documentation (./RFC.txt) by @RoheeAxel in #5
- merge (refactor/makesh -> dev); by @EnzoGrn in #15
- Merge/fix merge by @EnzoGrn in #18
- Game engine by @PharaEthan in #17
- Merge/fix merge by @EnzoGrn in #19
- Merge/fix merge by @EnzoGrn in #20
- refactor (.github/workflows/mirroring.yml): change the command line by @EnzoGrn in #21
- Dev by @PharaEthan in #22
- Compilation/vcpkg by @PharaEthan in #23
- fix (./.github/workflows/mirroring.yml) by @PharaEthan in #25
- fix (./workflows/mirroring.yml) by @PharaEthan in #27
- fix (./workflows/mirroring.yml) by @PharaEthan in #28
- fix (./workflows/mirroring.yml) by @PharaEthan in #29
- fix (./workflows/mirroring.yml) by @PharaEthan in #30
- fix (./workflows/mirroring.yml) by @PharaEthan in #31
- fix (./workflows/mirroring.yml) by @PharaEthan in #32
- Merge by @PharaEthan in #33
- Dev by @PharaEthan in #26
- Rebase server from dev by @PharaEthan in #34
- Compilation (./vcpkg.json): now we download asio and not boost asio by @PharaEthan in #35
- Dev by @PharaEthan in #37
- Dev by @PharaEthan in #36
- fix (./Exodia/ECS/System/Collision) by @PharaEthan in #39
- Fix (./Exodia/ECS/World): remove the segfault on entity delete by @PharaEthan in #40
- Feat/network wrapper by @thomasjuin1 in #38
- Fix (./GameEngine/Exodia/ECS/World): now we can create entity with UUID by @PharaEthan in #42
- Feat (./Asset-Manager) by @PharaEthan in #41
- Fix/gameengine component by @PharaEthan in #43
- Game editor by @PharaEthan in #44
- Game engine by @PharaEthan in #45
- Dev by @PharaEthan in #46
- fix (./Exodia/ECS/Component): now we can get the component with a string by @PharaEthan in #47
- Feat/network lib by @RoheeAxel in #48
- Game editor by @PharaEthan in #49
- fix (GameEngine/ && Exodia/): fix compilation of game editor by @EnzoGrn in #51
- Game editor by @PharaEthan in #52
- Game engine by @PharaEthan in #50
- Dev by @EnzoGrn in #54
- Fix/merge dev by @PharaEthan in #55
- Dev by @PharaEthan in #53
- merge dev into game-engine by @EnzoGrn in #57
- Dev by @EnzoGrn in #58
- Feat/basic network by @RoheeAxel in #59
- merge (server->dev): merge server into dev by @RoheeAxel in #60
- Docs by @maelbecel in #61
- Fix/merge by @EnzoGrn in #66
- Doc/network by @RoheeAxel in #65
- Fix/compilation by @PharaEthan in #64
- Merge (dev->server) by @RoheeAxel in #67
- merge (dev => main): update main branch by @EnzoGrn in #68
- Fix/texture sending by @PharaEthan in #71
- Feat/script serialise by @PharaEthan in #72
- Feat/sound system by @PharaEthan in #75
- Fix/compilation windows by @PharaEthan in #70
- Game engine by @PharaEthan in #76
- docs(CONTRIBUTING.md): add CONTRIBUTING guidelines by @EnzoGrn in #77
- Documentation (./Readme.md) by @PharaEthan in #73
- Documentation/readme.md by @maelbecel in #80
- Feat/send game by @PharaEthan in #81
- Fix/cicd by @maelbecel in #79
- Dev by @PharaEthan in #82
New Contributors
- @maelbecel made their first contribution in #6
- @RoheeAxel made their first contribution in #5
Full Changelog: https://github.com/maelbecel/R-Type/commits/main