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1 | 1 | <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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2 | 2 | <asset>
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3 |
| - <contributor/> |
4 |
| - <created>2024-01-17T12:16:39.919868</created> |
5 |
| - <modified>2024-01-17T12:16:39.919870</modified> |
6 |
| - <unit name="meter" meter="1.0"/> |
| 3 | + <contributor /> |
| 4 | + <created>2025-03-12T18:46:43.198333</created> |
| 5 | + <modified>2025-03-12T18:46:43.198337</modified> |
| 6 | + <unit name="meter" meter="1.0" /> |
7 | 7 | <up_axis>Z_UP</up_axis>
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8 | 8 | </asset>
|
9 | 9 | <library_effects>
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10 |
| - <effect id="effect_Mesh" name="effect_Mesh"> |
| 10 | + <effect id="effect_Mesh001" name="effect_Mesh001"> |
11 | 11 | <profile_COMMON>
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12 | 12 | <technique sid="common">
|
13 | 13 | <phong>
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|
47 | 47 | </extra>
|
48 | 48 | </profile_COMMON>
|
49 | 49 | </effect>
|
50 |
| - <effect id="effect_Mesh001" name="effect_Mesh001"> |
| 50 | + <effect id="effect_Mesh" name="effect_Mesh"> |
51 | 51 | <profile_COMMON>
|
52 | 52 | <technique sid="common">
|
53 | 53 | <phong>
|
|
89 | 89 | </effect>
|
90 | 90 | </library_effects>
|
91 | 91 | <library_geometries>
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92 |
| - <geometry id="geometry0" name="Mesh"> |
| 92 | + <geometry id="geometry0" name="Mesh001"> |
93 | 93 | <mesh>
|
94 | 94 | <source id="cubeverts-array0">
|
95 |
| - <float_array count="24" id="cubeverts-array0-array">-0.0107 -0.029 0.0185 -0.0107 -0.036 0.0185 -0.0107 -0.029 0.03905 -0.0107 -0.036 0.03905 0.0105 -0.036 0.0185 0.0105 -0.029 0.0185 0.0105 -0.029 0.03905 0.0105 -0.036 0.03905</float_array> |
| 95 | + <float_array count="24" id="cubeverts-array0-array">0.0065 0.0105 0.02655 -1.421085e-17 0.0105 0.02655 0.0065 0.0105 0.04755 -1.776357e-17 0.0105 0.04755 -1.776357e-17 -0.0106 0.02655 0.0065 -0.0106 0.02655 0.0065 -0.0106 0.04755 -2.131628e-17 -0.0106 0.04755</float_array> |
96 | 96 | <technique_common>
|
97 | 97 | <accessor count="8" source="#cubeverts-array0-array" stride="3">
|
98 |
| - <param type="float" name="X"/> |
99 |
| - <param type="float" name="Y"/> |
100 |
| - <param type="float" name="Z"/> |
| 98 | + <param type="float" name="X" /> |
| 99 | + <param type="float" name="Y" /> |
| 100 | + <param type="float" name="Z" /> |
101 | 101 | </accessor>
|
102 | 102 | </technique_common>
|
103 | 103 | </source>
|
104 | 104 | <source id="cubenormals-array0">
|
105 |
| - <float_array count="36" id="cubenormals-array0-array">-1 0 0 -1 -0 0 1 0 0 1 0 0 -0 -0 -1 0 0 -1 0 -0 1 0 0 1 -0 1 0 0 1 0 -0 -1 0 0 -1 -0</float_array> |
| 105 | + <float_array count="36" id="cubenormals-array0-array">0 1 -0 0 1 0 0 -1 0 0 -1 0 -0 -0 -1 0 0 -1 0 -0 1 0 0 1 1 0 0 1 0 0 -1 1.683751e-16 -1.691769e-16 -1 1.683751e-16 -1.691769e-16</float_array> |
106 | 106 | <technique_common>
|
107 | 107 | <accessor count="12" source="#cubenormals-array0-array" stride="3">
|
108 |
| - <param type="float" name="X"/> |
109 |
| - <param type="float" name="Y"/> |
110 |
| - <param type="float" name="Z"/> |
| 108 | + <param type="float" name="X" /> |
| 109 | + <param type="float" name="Y" /> |
| 110 | + <param type="float" name="Z" /> |
111 | 111 | </accessor>
|
112 | 112 | </technique_common>
|
113 | 113 | </source>
|
114 | 114 | <vertices id="cubeverts-array0-vertices">
|
115 |
| - <input semantic="POSITION" source="#cubeverts-array0"/> |
| 115 | + <input semantic="POSITION" source="#cubeverts-array0" /> |
116 | 116 | </vertices>
|
117 |
| - <triangles count="12" material="ref_Mesh"> |
118 |
| - <input offset="0" semantic="VERTEX" source="#cubeverts-array0-vertices"/> |
119 |
| - <input offset="1" semantic="NORMAL" source="#cubenormals-array0"/> |
120 |
| - <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 5 4 4 4 0 4 0 5 4 5 1 5 7 6 6 6 2 6 7 7 2 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
| 117 | + <triangles count="12" material="ref_Mesh001"> |
| 118 | + <input offset="0" semantic="VERTEX" source="#cubeverts-array0-vertices" /> |
| 119 | + <input offset="1" semantic="NORMAL" source="#cubenormals-array0" /> |
| 120 | + <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 0 4 5 4 1 4 5 5 4 5 1 5 6 6 2 6 3 6 7 7 6 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
121 | 121 | </triangles>
|
122 | 122 | </mesh>
|
123 | 123 | </geometry>
|
124 |
| - <geometry id="geometry1" name="Mesh001"> |
| 124 | + <geometry id="geometry1" name="Mesh"> |
125 | 125 | <mesh>
|
126 | 126 | <source id="cubeverts-array1">
|
127 |
| - <float_array count="24" id="cubeverts-array1-array">0.0105 -0.0315 0.03905 0.0105 -0.025 0.03905 0.0105 -0.0315 0.06005 0.0105 -0.025 0.06005 -0.0106 -0.025 0.03905 -0.0106 -0.0315 0.03905 -0.0106 -0.0315 0.06005 -0.0106 -0.025 0.06005</float_array> |
| 127 | + <float_array count="24" id="cubeverts-array1-array">0.004 -0.0107 0.006 0.011 -0.0107 0.006 0.004 -0.0107 0.02655 0.011 -0.0107 0.02655 0.011 0.0105 0.006 0.004 0.0105 0.006 0.004 0.0105 0.02655 0.011 0.0105 0.02655</float_array> |
128 | 128 | <technique_common>
|
129 | 129 | <accessor count="8" source="#cubeverts-array1-array" stride="3">
|
130 |
| - <param type="float" name="X"/> |
131 |
| - <param type="float" name="Y"/> |
132 |
| - <param type="float" name="Z"/> |
| 130 | + <param type="float" name="X" /> |
| 131 | + <param type="float" name="Y" /> |
| 132 | + <param type="float" name="Z" /> |
133 | 133 | </accessor>
|
134 | 134 | </technique_common>
|
135 | 135 | </source>
|
136 | 136 | <source id="cubenormals-array1">
|
137 |
| - <float_array count="36" id="cubenormals-array1-array">1 0 0 1 -0 0 -1 0 0 -1 0 0 0 0 -1 0 0 -1 0 0 1 -0 0 1 -0 -1 -0 0 -1 0 -0 1 0 0 1 0</float_array> |
| 137 | + <float_array count="36" id="cubenormals-array1-array">0 -1 0 0 -1 0 0 1 0 0 1 -0 0 0 -1 0 0 -1 0 0 1 0 0 1 -1 0 0 -1 0 0 1 0 0 1 0 0</float_array> |
138 | 138 | <technique_common>
|
139 | 139 | <accessor count="12" source="#cubenormals-array1-array" stride="3">
|
140 |
| - <param type="float" name="X"/> |
141 |
| - <param type="float" name="Y"/> |
142 |
| - <param type="float" name="Z"/> |
| 140 | + <param type="float" name="X" /> |
| 141 | + <param type="float" name="Y" /> |
| 142 | + <param type="float" name="Z" /> |
143 | 143 | </accessor>
|
144 | 144 | </technique_common>
|
145 | 145 | </source>
|
146 | 146 | <vertices id="cubeverts-array1-vertices">
|
147 |
| - <input semantic="POSITION" source="#cubeverts-array1"/> |
| 147 | + <input semantic="POSITION" source="#cubeverts-array1" /> |
148 | 148 | </vertices>
|
149 |
| - <triangles count="12" material="ref_Mesh001"> |
150 |
| - <input offset="0" semantic="VERTEX" source="#cubeverts-array1-vertices"/> |
151 |
| - <input offset="1" semantic="NORMAL" source="#cubenormals-array1"/> |
152 |
| - <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 0 4 5 4 1 4 5 5 4 5 1 5 6 6 2 6 3 6 7 7 6 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
| 149 | + <triangles count="12" material="ref_Mesh"> |
| 150 | + <input offset="0" semantic="VERTEX" source="#cubeverts-array1-vertices" /> |
| 151 | + <input offset="1" semantic="NORMAL" source="#cubenormals-array1" /> |
| 152 | + <p>0 0 1 0 2 0 2 1 1 1 3 1 4 2 5 2 6 2 4 3 6 3 7 3 5 4 4 4 0 4 0 5 4 5 1 5 7 6 6 6 2 6 7 7 2 7 3 7 2 8 6 8 0 8 0 9 6 9 5 9 7 10 3 10 1 10 7 11 1 11 4 11</p> |
153 | 153 | </triangles>
|
154 | 154 | </mesh>
|
155 | 155 | </geometry>
|
156 | 156 | </library_geometries>
|
157 | 157 | <library_materials>
|
158 |
| - <material id="mat_Mesh" name="Mesh"> |
159 |
| - <instance_effect url="#effect_Mesh"/> |
160 |
| - </material> |
161 | 158 | <material id="mat_Mesh001" name="Mesh001">
|
162 |
| - <instance_effect url="#effect_Mesh001"/> |
| 159 | + <instance_effect url="#effect_Mesh001" /> |
| 160 | + </material> |
| 161 | + <material id="mat_Mesh" name="Mesh"> |
| 162 | + <instance_effect url="#effect_Mesh" /> |
163 | 163 | </material>
|
164 | 164 | </library_materials>
|
165 | 165 | <library_visual_scenes>
|
|
168 | 168 | <instance_geometry url="#geometry0">
|
169 | 169 | <bind_material>
|
170 | 170 | <technique_common>
|
171 |
| - <instance_material symbol="ref_Mesh" target="#mat_Mesh"/> |
| 171 | + <instance_material symbol="ref_Mesh001" target="#mat_Mesh001" /> |
172 | 172 | </technique_common>
|
173 | 173 | </bind_material>
|
174 | 174 | </instance_geometry>
|
|
177 | 177 | <instance_geometry url="#geometry1">
|
178 | 178 | <bind_material>
|
179 | 179 | <technique_common>
|
180 |
| - <instance_material symbol="ref_Mesh001" target="#mat_Mesh001"/> |
| 180 | + <instance_material symbol="ref_Mesh" target="#mat_Mesh" /> |
181 | 181 | </technique_common>
|
182 | 182 | </bind_material>
|
183 | 183 | </instance_geometry>
|
184 | 184 | </node>
|
185 | 185 | </visual_scene>
|
186 | 186 | </library_visual_scenes>
|
187 | 187 | <scene>
|
188 |
| - <instance_visual_scene url="#myscene"/> |
| 188 | + <instance_visual_scene url="#myscene" /> |
189 | 189 | </scene>
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190 | 190 | </COLLADA>
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