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FarazFaraz
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updating readme
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README.md

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@@ -244,7 +244,7 @@ Modify the `<head>` tag of your `web/index.html` to load the JavaScript, like so
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</head>
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```
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### `Outgoing Connections (Client)` (macOS only)
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### `Outgoing Connections(Client)` (macOS only)
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For loading 3D models in *macOS* you need to configure the macOS App Sandbox by *enabling* the `Outgoing Connections (Client)` option in your `MacOS` XCode Project, `under Runner > Signing & Capabilities`.
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