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i was trying to do a setattribute of raw compiled bytecode stored in a output.bin file.
I could do that setattribute in roblox directly, but was impossible using lune
error converting Lua string to &str (invalid utf-8 sequence of 1 bytes from index 140)
[Stack Begin]
Script '[C]'
Script 'newcac', Line 11
[Stack End]
error converting Lua string to &str (invalid utf-8 sequence of 1 bytes from index 140)
[Stack Begin]
Script '[C]'
Script 'newcac', Line 11
[Stack End]
spidercraft
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bugSomething isn't workingSomething isn't working