-
Notifications
You must be signed in to change notification settings - Fork 2.1k
Combining animated & world-aligned textures has alignment issues. #12266
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
This could be caused by the chunk borders getting in the way of alignment in textures. I might be wrong. |
If you don't make it an integer divisor of 16 there will be issues, yes. But in my examples I'm using 8 and 16, which fit nicely into 16. It's never documented that world-aligned and animated textures work together, so this may be something that's just not been tested before? |
I use world-aligned animated textures, but it's only for crusted lava, so it's hard to really tell if it worked as it should. |
it seems related to chunk borders indeed, as it happens every 16 nodes textures.mp4 |
Turns out there's a setting |
Minetest version
5.6.0-dev e765988 (latest master as of writing)
Summary
When using animated world-aligned textures:
Steps to reproduce
Test mod:
gromit.zip
gromit:*
nodes.Video examples (above test mod)
spin-2022-05-03_16.46.31.mp4
spin-big.mp4
The text was updated successfully, but these errors were encountered: