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Moved noise generator text bundle from shared to noise-generator project
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3 files changed

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res/main/i18n/default/labels.json

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"noise_floor_left": "Noise Floor Left",
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"noise_floor_right": "Noise Floor Right",
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"noise_generator": {
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"channel_selector": "Channel Selector",
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"global": "Global",
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"general": "General",
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"N_type": "Noise Type",
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"N_mode": "Noise Mode",
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"N_amplitude": "Noise Amplitude",
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"N_offset": "Noise Offset",
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"M_inaudible": "Make Inaudible",
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"N_specs": "Noise Specific Controls",
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"distribution": "Distribution",
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"V_type": "Type",
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"V_window": "Window",
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"V_delta": "Delta",
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"V_crush": "Crush",
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"V_crush_prob": "Crush Probability",
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"color": "Color",
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"slope_npn": "Slope",
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"slope_dbo": "Slope",
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"slope_dbd": "Slope",
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"channel": "Channel",
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"channel_controls": "Channel Controls",
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"use_global": "Use Global",
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"solo": "Solo",
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"mute": "Mute"
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},
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"normalize": "Normalize",
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"obj": {

res/main/i18n/it/labels.json

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"noise_floor_left": "Fondo Rumore Sinistro",
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"noise_floor_right": "Fondo Rumore Destro",
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"noise_generator": {
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"general": "Generale",
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"N_type": "Tipo di Rumore",
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"N_mode": "Modo Rumore",
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"N_amplitude": "Ampiezza Rumore",
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"N_offset": "Offset Rumore",
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"M_inaudible": "Rendi Inaudible",
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"N_specs": "Controlli Specifici del Rumore",
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"distribution": "Distribuzione",
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"V_type": "Tipo",
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"V_window": "Finestra",
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"V_delta": "Delta",
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"V_crush": "Crush",
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"V_crush_prob": "Probabilità Crush",
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"color": "Colore",
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"slope_npn": "Pendenza",
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"slope_dbo": "Pendenza",
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"slope_dbd": "Pendenza",
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"channel": "Canale",
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"channel_controls": "Controlli Canale",
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"solo": "Solo",
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"mute": "Muto"
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},
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"normalize": "Normalizza",
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"obj": {

res/main/i18n/us/labels.json

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"noise_floor_left": "Noise Floor Left",
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"noise_floor_right": "Noise Floor Right",
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"noise_generator": {
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"channel_selector": "Channel Selector",
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"global": "Global",
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"general": "General",
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"N_type": "Noise Type",
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"N_mode": "Noise Mode",
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"N_amplitude": "Noise Amplitude",
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"N_offset": "Noise Offset",
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"M_inaudible": "Make Inaudible",
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"N_specs": "Noise Specific Controls",
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"distribution": "Distribution",
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"V_type": "Type",
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"V_window": "Window",
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"V_delta": "Delta",
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"V_crush": "Crush",
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"V_crush_prob": "Crush Probability",
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"color": "Color",
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"slope_npn": "Slope",
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"slope_dbo": "Slope",
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"slope_dbd": "Slope",
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"channel": "Channel",
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"channel_controls": "Channel Controls",
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"use_global": "Use Global",
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"solo": "Solo",
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"mute": "Mute"
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},
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"normalize": "Normalize",
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"obj": {

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