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Releases: lootlocker/unity-sdk

Lootlocker_UnitySDKv1.1.47

30 Mar 09:35
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Features

BugFixes

  • Added a client side rate limiter to avoid being blacklisted due to improper usage

Full Changelog: v1.1.46...v1.1.47

Lootlocker_UnitySDKv1.1.46

07 Mar 13:35
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Features

BugFixes

  • The SDK now supports Enter Play Mode Options allowing you to speed up your development process
  • The SDK will now now relies on a newer version of Newtonsoft
  • The SDK will no longer silently discard requests with an expected body that is null
  • Player and Asset Reports now have a message instead of a text
  • Requests are now allowed to timeout
  • Local session data is now cleared upon ending a session and deleting a player

Full Changelog: v1.1.45...v1.1.46

Lootlocker_UnitySDKv1.1.45

16 Feb 10:12
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What's Changed (includes 1.1.44)

Features

Bugfixes

  • Avoid logging sensitive information, especially outside the editor
  • Fixed bug that broke White Label sign in

Full Changelog: v1.1.43...v1.1.45

Lootlocker_UnitySDKv1.1.44

14 Feb 10:23
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What's Changed

Features

Bugfixes

  • GetOtherPlayerXPAndLevel is no longer broken
  • The SDK now registers as initialized even when manually initialized
  • The SDK now logs errors as errors ;)
  • EndSession will no longer throw an error if no session exists

Full Changelog: v1.1.43...v1.1.44

Lootlocker_UnitySDKv1.1.43

01 Feb 13:28
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  • Fixed a bug with the LootLocker Samples using the wrong assembly definition file #90
  • Added a namespace for LootLocker samples to remove warnings when installing #89
    Full Changelog: v1.1.42...v1.1.43

Lootlocker_UnitySDKv1.1.42

16 Dec 09:21
8ca6d6f
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What's Changed

  • Fix for config files on external builds: #76
  • Add Player Identifier to Apple Session Response: #75

Lootlocker_UnitySDKv1.1.41

13 Dec 10:18
2eec4b3
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  • Moved the LootLocker Config file to the assets-folder; updating LootLocker will no longer remove the LootLocker settings
  • Deprecated leaderboard functions that uses leaderboardID -> use the same functions but with leaderboardKey instead

Lootlocker_UnitySDKv1.1.40

03 Nov 11:03
8861e95
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  • Summaries added to all public functions in LootLockerSDKManager
  • Renamed functions in LootLockerSDKManager, and old ones marked as deprecated, will be removed at a later stage;
    • GettingAllMissions -> GetAllMissions
    • GettingASingleMission -> GetMission
    • StartingAMission -> StartMission
    • FinishingAMission -> FinishMission
    • GettingAllMaps -> GetAllMaps
    • PollingOrderStatus -> PollOrderStatus
    • ActivatingARentalAsset -> ActivateRentalAsset
    • GettingCollectables -> GetCollectables
    • CollectingAnItem -> CollectItem
    • TriggeringAnEvent -> ExecuteTrigger
    • ListingTriggeredTriggerEvents -> ListExecutedTriggers
  • Bug-fix: imported samples has missing references to their scripts
  • Bug-fix: Fixed all warnings when installing the SDK

Lootlocker_UnitySDKv1.1.39

25 Oct 07:25
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What's Changed

  • Feature: Apple Refresh tokens - Signing in with Apple now returns a refresh token that can be used to refresh the sign in until it expires instead of doing the full sign in flow: https://docs.lootlocker.com/how-to/authentication/sign-in-with-apple
  • Fix: When a request fails, the HTTP Status Code will now be returned for inspection
  • Fix: EndSession no longer fails if called when no session is active
  • Deprecation: Deprecated StartWhiteLabelSession with password as an argument
  • Stability: Stability work to White Label methods, also updated documentation of the methods
  • Deprecation: Deprecated GetAssetInformation(string assetId, Action onComplete), is replaced by new method GetAssetInformation(int assetId, Action onComplete)
  • Fix: GetAssetInformation now works

Full Changelog: v1.1.38...v1.1.39

Lootlocker_UnitySDKv1.1.38

23 Sep 09:49
e504b79
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  • Temporary fix for default_loadouts returning the wrong type