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feature: Add max_equip_count to asset contexts
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Runtime/Game/Requests/AssetRequest.cs

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@@ -186,6 +186,7 @@ public class LootLockerContext
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public bool detachable { get; set; }
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public bool user_facing { get; set; }
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public object dependent_asset_id { get; set; }
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public int max_equip_count { get; set; }
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}
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public class LootLockerFavouritesListResponse : LootLockerResponse

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