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Mikkel Sørensenkirre-bylund
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Removed type in updateclass and added missing function
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Runtime/Game/LootLockerSDKManager.cs

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@@ -2510,6 +2510,16 @@ public static void GetOtherPlayersCharacterLoadout(string player_id, Platforms p
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GetOtherPlayersClassLoadout(player_id, platform, onComplete);
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}
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/// <summary>
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/// Get a class loadout from a specific player and platform
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/// </summary>
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/// <param name="playerID">ID of the player</param>
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/// <param name="onComplete">onComplete Action for handling the response of type LootLockerClassLoadoutResponse</param>
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public static void GetOtherPlayersClassLoadout(string playerID, Action<LootLockerClassLoadoutResponse> onComplete)
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{
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GetOtherPlayersClassLoadout(player_id, CurrentPlatform.Get(), onComplete);
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}
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/// <summary>
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/// Get a class loadout from a specific player and platform
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/// </summary>

Runtime/Game/Requests/ClassRequests.cs

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@@ -72,7 +72,6 @@ public class LootLockerUpdateClassRequest
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{
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public bool is_default { get; set; }
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public string name { get; set; }
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public string type { get; set; }
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}
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public class LootLockerEquipByIDRequest

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