@@ -760,7 +760,7 @@ public static void GetContext(Action<LootLockerContextResponse> onComplete)
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LootLockerAPIManager . GetContext ( onComplete ) ;
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}
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- public static void GetAssetsOriginal ( int assetCount , Action < LootLockerAssetResponse > onComplete , int ? idOfLastAsset = null , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null )
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+ public static void GetAssetsOriginal ( int assetCount , Action < LootLockerAssetResponse > onComplete , int ? idOfLastAsset = null , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null , int UGCCreatorPlayerID = 0 )
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{
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if ( ! CheckInitialized ( ) )
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{
@@ -772,10 +772,10 @@ public static void GetAssetsOriginal(int assetCount, Action<LootLockerAssetRespo
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onComplete ? . Invoke ( response ) ;
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return ;
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}
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- LootLockerAPIManager . GetAssetsOriginal ( onComplete , assetCount , idOfLastAsset , filter , includeUGC , assetFilters ) ;
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+ LootLockerAPIManager . GetAssetsOriginal ( onComplete , assetCount , idOfLastAsset , filter , includeUGC , assetFilters , UGCCreatorPlayerID ) ;
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}
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- public static void GetAssetListWithCount ( int assetCount , Action < LootLockerAssetResponse > onComplete , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null )
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+ public static void GetAssetListWithCount ( int assetCount , Action < LootLockerAssetResponse > onComplete , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null , int UGCCreatorPlayerID = 0 )
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{
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if ( ! CheckInitialized ( ) )
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{
@@ -796,10 +796,10 @@ public static void GetAssetListWithCount(int assetCount, Action<LootLockerAssetR
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}
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onComplete ? . Invoke ( response ) ;
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- } , assetCount , null , filter , includeUGC , assetFilters ) ;
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+ } , assetCount , null , filter , includeUGC , assetFilters , UGCCreatorPlayerID ) ;
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}
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- public static void GetAssetNextList ( int assetCount , Action < LootLockerAssetResponse > onComplete , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null )
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+ public static void GetAssetNextList ( int assetCount , Action < LootLockerAssetResponse > onComplete , List < LootLocker . LootLockerEnums . AssetFilter > filter = null , bool includeUGC = false , Dictionary < string , string > assetFilters = null , int UGCCreatorPlayerID = 0 )
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{
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if ( ! CheckInitialized ( ) )
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{
@@ -820,7 +820,7 @@ public static void GetAssetNextList(int assetCount, Action<LootLockerAssetRespon
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LootLockerAssetRequest . lastId = response . assets . Last ( ) ? . id != null ? response . assets . Last ( ) . id : 0 ;
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}
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onComplete ? . Invoke ( response ) ;
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- } , assetCount , LootLockerAssetRequest . lastId , filter , includeUGC , assetFilters ) ;
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+ } , assetCount , LootLockerAssetRequest . lastId , filter , includeUGC , assetFilters , UGCCreatorPlayerID ) ;
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}
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public void ResetAssetCalls ( )
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