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Fix broken player identifier for Switch
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Runtime/Game/Requests/LootLockerSessionRequest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -190,7 +190,7 @@ public static void NintendoSwitchSession(LootLockerNintendoSwitchSessionRequest
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if (string.IsNullOrEmpty(serverResponse.Error))
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{
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response = JsonConvert.DeserializeObject<LootLockerSessionResponse>(serverResponse.text);
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LootLockerConfig.current.UpdateToken(response.session_token, (data as LootLockerSessionRequest)?.player_identifier);
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LootLockerConfig.current.UpdateToken(response.session_token, "");
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}
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response.text = serverResponse.text;

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