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Copy file name to clipboardExpand all lines: Runtime/Game/Requests/MetadataRequests.cs
+125-2Lines changed: 125 additions & 2 deletions
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@@ -38,6 +38,16 @@ public enum LootLockerMetadataTypes
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Json=3,
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Base64=4,
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};
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/// <summary>
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/// Possible metadata actions
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/// </summary>
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publicenumLootLockerMetadataActions
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{
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create=0,
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update=1,
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delete=2
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};
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}
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namespaceLootLocker.Requests
@@ -80,7 +90,11 @@ public class LootLockerMetadataEntry
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/// List of tags applied to this metadata entry
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///</summary>
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publicstring[]tags{get;set;}
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/// <summary>
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/// The access level set for this metadata entry. Valid values are game_api.read and game_api.write, though no values are required.
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/// Note that different sources can allow or disallow a subset of these values.
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/// </summary>
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publicstring[]access{get;set;}
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/// <summary>
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/// Get the value as a String. Returns true if value could be parsed in which case output contains the value in string format, returns false if parsing failed.
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///</summary>
@@ -231,6 +245,46 @@ public class LootLockerMetadataSourceAndEntries
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