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Fix wrong variable used for CallAPI in LookupPlayerNames method
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Runtime/Game/Requests/PlayerRequest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -313,7 +313,7 @@ public static void LookupPlayerNames(LookupPlayerNamesRequest lookupPlayerNamesR
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getVariable += $"xbox_id={xboxID}&";
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}
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LootLockerServerRequest.CallAPI(endPoint.endPoint, endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Serialize(onComplete, serverResponse); });
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LootLockerServerRequest.CallAPI(getVariable, endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Serialize(onComplete, serverResponse); });
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}
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public static void SetPlayerName(PlayerNameRequest data, Action<PlayerNameResponse> onComplete)

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